Long time no see!
A bit of a preview of what I have been working on. This project started out as a pet project just to see if I can make it happen - drawing heavy inspiration from then modding community back in 2015s and my own curiosity. I've recently revived the project to bring it into the modern 2026 area with a bit of a revamp to include:
Real time 3D preview
Dramatic transformation speed increase with the new "modern" path
Generation of preview ---p icon
Automatically generating all the associated files with the TMC for a true drag and drop experience (as shown in the screenshot)
A preliminary support for transformation between reference or even non reference custom models when dropped into UserDefined folder with an approximation algorithm to finally support more user defined shapes.
Solved one of the biggest pain points for transformation between custom characters with custom skins - implemented an algorithm to actually change the skin color of the skin texture instead of swapping the texture. This has created a seamless transformation without any weird looking texture problems. Also added function to only select the largest "skin" group to apply this to as some mods have multiple skin groups that confused the older version of transformer
and its able to transform some of the most complex outfits in a matter of seconds - for instance this beautiful work from Funnybunny took only a bit over 5 seconds. It is quite a complex outfit and would take my legacy transformation mode nearly 12 seconds.
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