Legend:
A - Ada
S - Sherry
H - Helena
Common Enemies
J'avo [A,S] - A very common enemy, similar to the Majini and villagers of the past few Resident Evils. Wield conventional weapons. Capable of transforming.
- w/Gun - Straddles character and shoots them in the face. Camera set behind J'avo so it's difficult to see.
- w/Knife or Machete - Straddles character and slits their throat. Camera set behind J'avo so it's difficult to see.
Mutated J'avo [A,S] - Physical damage to a J'avo's body parts will cause them to transform. Which body part is damaged will determine what form they take.
- Wasp Head - J'avo's head is replaced by two large wasp-like abdomens. These seem to shoot out gas darts. No death scene.
- Webspitter Head - Head turns into a long, red neck with a mouth at the end. Can spit a sticky substance that will trap characters. Can also vomit up acid. No death scene.
- Fly Nest Head - Large fly-like creatures reside within what's left of the J'avo's head. J'avo will run at the character and flail its weapon around. No death scene.
- Pincer Head - Upper body turns into a large pincer. If low on health the pincers will crush the character's midsection, their body hanging limp from the pincer. No bisection.
- Tentacle Arm - J'avo grows a long arm that looks similar to a caterpillar. Within the arm lies a clawed tentacle which is used to grab and pull characters towards it. When a character is dying the tentacle will pull the character into the arm, swallowing them whole. After a few seconds it will regurgitate their dead body.
- Scythe Arm - J'avo grows large, scythe arm. Allows it to use long sweeping strikes. No death scene.
- Shield Arm - Shield appendage replaces J'avo's arm. Can charge and bash characters with shield. No death scene.
- Grasshopper Legs - The J'avo sprouts huge grasshopper legs. The legs are used to jump to high places and kick characters. No death scene.
- Spider Legs - J'avo's lower body will sprout spider legs. Used to crawl on ceilings and jump around. No grabs or death scenes.
- Moth Legs - J'avo's lower body will sprout wings. It will fly upside down and shoot at characters. It can grab characters around the neck but I saw no death scene.
Chrysalid [A,S] - If a J'avo is killed there's a chance it will transform into a cocoon. Unlike the limb transformation, the chrysalid morphs the J'avo's entire body into an entirely different creature.
- Golem - J'avo turns into a large golem covered in hard, rock-like skin. It can pick characters up by the head with both hands. Don't struggle and it'll throw them to the ground. If your character is on the ground the golem will jump on top of them and punch her in the head multiple times, killing them.
- Giant Bird - The J'avo turns into a large bird with long sharp appendages jutting out of its chest. It can swoop down and grab characters with these appendages, stabbing them whilst maintaining their grip. If not freed in time the bird will fly up with the character still in its grasp, then dive bomb, forcing them into the ground headfirst. Note that this isn't a death scene. I have yet to see a dedicated one for the bird.
- Spike Lizard - Giant lizards from the demo capable of spitting poison and shooting spikes. Have yet to see any death scenes with them.
- Swarm of Insects - A swarm of tiny insects that vaguely takes the shape of a tall female. If a character walks into the swarm multiple insects will cover them, biting/stinging them while they writhe on the ground. No special death scene.
Zombies [A,H] - Common enemy in Helena's campaign. Some appear in Ada's as well.
- Basic Zombie - Basic zombie. The deaths from the demo still apply to the full game.
- Zombie w/Short Weapon (knife, bottle, etc.) - Will beat/slash the character across the face multiple times
- Zombie w/Long Weapon (pipe, axe, etc.) - Will club the character's face in with the blunt end of its weapon
- Zombie Dog - Will pounce onto the character and bite into their throat. If in a critical state the dog will pounce at a character's throat, cutting it. The character will fall back onto the ground and the dog will jump back on them and tear out their throat. It will then jump off, bite the character's leg, and then drag them off screen.
- Screamer Zombie - Zombies with a large, swollen throat. They can scream to attract and power up other zombies. If your character is dying near one it will scream over them, causing their ears to pop and killing them.
- Fat Zombie - Giant zombies with a huge gut. It can pick characters up, turn them sideways, and then bite their stomach and chest. If the character is dying near one they will push them down and stomp on their chest. It will twist its foot left and right, breaking their bones (you can hear the cracks) before lifting its foot up and bringing it down again, crushing them.
- Puke Zombie - Zombie that can vomit acid at long range targets. If the zombie grabs a character it will puke all over their shoulders and face. I didn't see a death scene with them because I haven't died to one. Working on that now.
Minibosses
Gas Zombie BOW [H] - A tall, humanoid creature with large bulbous pores covering its body. It can emit a bluish gas that turns people into zombies. If your character dies in the gas they will fall to the ground, convulse, and stop moving. Their face will be covered in black blotches, I assume representing the change into a zombie. If grabbed the BOW will use its long spear-like tongue to pierce the character's face, usually around the eye. If dying the tongue appears to enter the mouth instead. The character will fall over and convulse, similar to the gas death.
Chainsaw BOW [A,S] - A BOW encountered multiple times in Ada and Sherry's campaign. Its entire right arm is an organic chainsaw. It can cut at the characters neck, similar to chainsaw enemies from previous games. No decapitation. If on the ground it will jam its chainsaw straight down into the character's stomach, killing them. Ada has three exclusive death scenes with the Chainsaw BOW. When first met you have to flee from it on catwalks while it cuts at the supports from below. If you don't it will cut the catwalks down, forcing Ada to fall to the ground below with it. The camera will switch to a first person view were it will stomp on Ada's chest and cut at her neck, killing her. In the second it will cut her arm, forcing her to turn around. It will then impale her through her back on its chainsaw. Once she dies it will lift her corpse above its head, still impaled on the chainsaw. In the last exclusive death it will knock her off of a bridge where she will hit an electric sign and fall to the street below.
Ooze/Regenerator thing [A,S,H] - Some people have already seen this creature during a stream with Leon. This creature can split into multiple parts and reattach lost limbs. Characters will typically run into this creature late in their campaign. The main death scene involves the creature vomiting up a huge, tube like organ that it brings down onto a characters face. After a brief struggle the organ is removed and it appears a gaping hole has been cut into the character's face. The character will then convulse before another Ooze/Regenerator creature bursts out of their body. If ducking or crawling near it it will stomp on a characters chest. If the character takes enough damage then it will shift to the death scene above. The creature's hand can also detach and come after characters. It will latch on to their face and the camera will switch to a first person view of the hand. This does no real damage and simply sets them up for attacks by the main body.