Honey Select Thread

Weoooo

Swell Supporter
Joined
Dec 3, 2010
Thanks! But for some reason the board shrunk your pics, they are tiny even if I click on them...
Those are scenes. If you put them in the studio(neo, probably?) folder for scenes, they'll load up. That's what charmander wanted.
 

KnightKiller

Potential Patron
Joined
Feb 8, 2018
【敵女】「grgr444さんの女ザコさんのコスチューム」漫画/田辺又右衛門 [pixiv]

The character of Betch is made here based on the character of ↑
Bust size and hip size were based on the biggest person in the character of grgr 444 I got

The costume used this thing as reference ↓
Honey Select Thread
MEGA
[sak] Tight B (color change) micro
cos 1212.rar (cos 1212.rar) ダウンロード | sakのまとめ物置 | uploader.jp

Shorts are ring shorts

High heels are here
mayar1_ggmod
GGmod 1.6.1 - High Heels for Honey Select (HS Party & Studio NEO DLC update) (2017/05/21) - HongFire.com | Anime | Manga | Games | MMORPG | Friendly Community hs-party-studio-neo-dlc-update-2017-05-21
MEGA
Argh! I feel like a dope. But thank you so much for your help. Your replies are always so thorough!
 

wj1905

Club Regular
Joined
May 26, 2015
Those are scenes. If you put them in the studio(neo, probably?) folder for scenes, they'll load up. That's what charmander wanted.
Ah, OK. I don't have this program, I thought they were supposed to be images.
 

Weoooo

Swell Supporter
Joined
Dec 3, 2010
Hey so a while ago I brought up Bonemod Black Magic for hair and stuff, and I thought it was just crazy impossible to even touch.

Uh, it's not? There's been a utility to mess with that stuff for like literally a year? Good on me.
Here, it's very easy to use too.

You guys are probably saying "weooo what the fuck are you talking about" so uh... I'll talk about it.

Essentially, the dimensions of your character are made up of scaling bones. Some you can scale in the character creator, others you can't. However, that doesn't mean they can't be scaled, just that you need to get at the bones yourself. This is how my big men all have big hands, but that was pretty easily found in the bonemod file that I'm pretty sure I talked about before.

The thing I linked lets you really get at the bones and they're very clearly labeled, which is immensely helpful. This isn't just useful for people trying to mess with proportions for real(like shortening legs to make a more realistic look) or just to maybe make the hands a little smaller, but also lets you do things like this:
20180803215925684.png
20180803220113103.png
Which, as a dynamic bone, will animate and be movable just like before:
20180803221532401.png

So! Super useful for character creation! You can make hair longer or shorter, or wider or thinner, and even try and mess with skirts the same way.
 
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Weoooo

Swell Supporter
Joined
Dec 3, 2010
If you pay really close attention to the HS modding scene, and why would most of you, you've noticed a barrage of plugins come out from the same person, Joan. HSPE, HSUS, fog editor, lighting editor, render editor... all sorts of things. Some of the things they can do might seem like windows you open, go "nope" and then close cause they're too complicated and all you wanna do is make pictures of henchwomen this isn't rocket science here. But, they're not that hard to use and they're actually really handy for fixing problems that otherwise might be much harder to deal with or just straight up unsolvable.

Here, here's an example of me using some of them in a thing I'm doin.

So, part of the maid story I decided to set in a bedroom with an outdoor baclony. There's a cool new room someone made that I wanted to use, and it's a fun idea of starting outside and then moving in. There was no goddamn way I was gonna get the lighting perfect for both, so I used overall lighting for the moonlit area to start with and put a couple of point lights down to make light leaking out of the inside. Point lights have weird shadows on characters, but those shadows shouldn't ever show up. So povman is hanging on the balcony looking up and hey what's that?
New Bitmap Image.jpg
That looks very ugly and you're gonna notice it right away. Where's it coming from?
New Bitmap Image (2).jpg
Ah son of a bitch the curtains. Well, I could find them in HS shortcuts, maybe, I think
New Bitmap Image (3).jpg
But I can't hide them and I don't want them gone! They're lacy and delicate, it's exactly the kind of drapes I want in the scene. It underscores the delicacy of the maids! It was a big reason I picked this map! AAAAAAAAA
New Bitmap Image (3)d.jpg
But wait. See, render editor lets you pick things out and do all sorts of things with them. It's also how I made sure certain hairs looked like they were behind glass instead of in front like the game wanted them to be. One of the things you can do is make things just... not cast a shadow! Not only is this just plain cool and makes me want to try and make a vampire scene or something, it's exactly what I need to fix this.
New Bitmap Image (3)e.jpg
There, no more weird chess board, and all I did was click a button. I even just guessed the name of it, they were curtains so it probably had part of curtain as the name, and there we go. Instead of having to redo everything to fix this one problem, I can just click a few things and I'm all set!
New Bitmap Image (3)f.jpg

So, now povman is rushing the outside maid and she turns around, startled! Also I had to add a background, which I hope looks okay. I'll probably use DoF on it eventually.
New Bitmap Image (4).jpg
Okay, that's surprised, but... well, she's in the dark, alone, while her squadmates are inside doing who knows what(laughing at bananas, turns out), and she's being attacked by a guy outta nowhere and she didn't even take her rifle with her. Shouldn't she be more scared? Let's try something else.
New Bitmap Image (4)a.jpg
Well that doesn't work either. It seems off, and I want the eyes to be wide. She's surprised. I can't just add tears to 11, cause she hasn't had time to tear up. So what do I do about this?
New Bitmap Image (4)b.jpg
HSPE has a blend shapes option, which essentially means you can make your own dang expressions! Here, I messed with some sliders to tilt and raise the eyebrows, and now she looks more afraid! It's really not hard to use at all, since you can just reset things if you can't find the right one. Well, it's easy to use for eyes, eyebrow, and tounge most of the time. Mouth and teeth are... much harder to get a handle on. But for people like us, who might get tired of the same few eyebrows up configurations, it's really useful.
Well, now povman has put his hand over her mouth and is going to push her up against the pillar and
New Bitmap Image (5).jpg
Point lights have weird shadows on characters, but those shadows shouldn't ever show up. So
oh cmon
New Bitmap Image (5)a.jpg

Wait, there's actually a really easy thing to do about this. I don't want to delete the light, I'm not gonna go switching everything around to use spotlights, but what I CAN do is move the dang shadows.
New Bitmap Image (5)b.jpg
This comes in extremely handy. Sometimes shadows just aren't where you want them to be, even if the light is where you want it to be. People who are actually good at this probably don't have that problem, but I sure do. By just moving the shadow bias around, you can make sure that things still have the weight given by shadows but easily fix it if the shadows go somewhere you don't want them to go.

So, don't be afraid of the weird things people are doing to this game! They're extremely useful.
 
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ArayaSouren

Casual Client
Joined
Sep 21, 2010
Nice!

Now now, any of you HS fans knows about a good place to get maps? I'm running short of scenarios lately :(
 

Weoooo

Swell Supporter
Joined
Dec 3, 2010
Oh, guangxihou has a pixiv! I didn't know, he's been putting out a lot of useful maps lately.

I'd second the Discord, there's usually at least one mod released a day on there. It's kinda crazy how much people are still doing!

I mentioned Saint before, and I still stand by that mention. If you're into cyberpunk or other dystopian sci-fi, post-apocalyptic, or dilapidated modern settings, he's got lots of maps and bits that fit that theme. Those are all easy themes for this sub-niche, so I think they're very useful for us.
 

Weoooo

Swell Supporter
Joined
Dec 3, 2010
Hmm. You do the Honey Select Item Resolver thing? I've got a shortcut for that. If it's not showing up after that? I donno man. I donno.
 

KnightKiller

Potential Patron
Joined
Feb 8, 2018
Some maps are classified as 'Items' rather than maps. I think Snooley's are all 'Map' maps but I know at least one of guangxihou's is stored in the Item section of StudioNeo, for which you'll need HiR (Honey Select Item Resolver) that Weoooo mentioned.

Snooley's 'Neo Mapz' I think just work straight up, try them and see if you still have problems.
 

ArayaSouren

Casual Client
Joined
Sep 21, 2010
Some maps are classified as 'Items' rather than maps. I think Snooley's are all 'Map' maps but I know at least one of guangxihou's is stored in the Item section of StudioNeo, for which you'll need HiR (Honey Select Item Resolver) that Weoooo mentioned.

Snooley's 'Neo Mapz' I think just work straight up, try them and see if you still have problems.
Yeah, tried looking form them in the item section but nothing :(
 

Weoooo

Swell Supporter
Joined
Dec 3, 2010
Oh, try clicking on "advance" in HSIR if you haven't already. A lot of people are using the additional slots from that to put their items in.
 
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