How to Autoload Mod

Ryzu

Potential Patron
Joined
Mar 16, 2018
Hey Guys, i have read a lot of tutorials here already but Im still confused as to how loading mods works. I know that it has something to do with the $init$ folder but I can't get it to automatically load the mod. I always have to manually select it in sdt. What do I have to do for example if I have the file "betterfeet.swf"? Thanks for your help!
 

edgelord 3000

Content Creator
Joined
Jan 16, 2018
Put the SWF file in your $INIT folder.
Edit the Mods.txt file to include [themod].swf, basically just write in the filename in a line.
That's it, it should now load when you start SDT.
 

CreepyPez

Potential Patron
Joined
May 7, 2019
Put the SWF file in your $INIT folder.
Edit the Mods.txt file to include [themod].swf, basically just write in the filename in a line.
That's it, it should now load when you start SDT.
Put the SWF file in your $INIT folder.
Edit the Mods.txt file to include [themod].swf, basically just write in the filename in a line.
That's it, it should now load when you start SDT.
Thank you, this was very helpful, but I also have a question, and was wondering if your know the answer. Is there a way to have say, a hair mod autoloaded into sdt, but not initially, so I can select it in the hair selection later on?
Thank you in advance.
 
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