BlueZephyr
Casual Client
- Joined
- Nov 29, 2018
So this is a bit of a doozy to explain.
I recently got a new computer and it can run circles around my old one. SDT runs so much better now and I can use character codes that I couldn't before. I can even run the game at high quality with shaders on. Basically what I'm saying is my new computer is well more capable of running SDT.
A couple days ago I decided to try an idea I once had but my old computer wasn't able to do it. I tried and was able to have 2 instances of SDT running at once. Even better is the frame rate was barely affected even running with the same settings.
Final point before getting to the reason of this post. I have a few dialogues that run automatically. There's no talking involved but it makes the characters change positions, swap between hand and mouth, among many other things.
Main reason for this post. Could there possibly be a way for 2 instances of the loader to communicate with each other? At the most basic I'd like for my dialogues to change settings in each instance so it seems like the pairs of people are acting upon each other. For example: one of my dialogues is able to randomize Him upon the restart line being triggered. I'd like for one instance to wait for the other to also trigger that linetype before randomizing both men. Ultimately I'd like for the 2 men to be talking to each other while throating the girls, or maybe the girls talk to each other or both men while catching their breath. An idea that comes to mind is having a slave owner belittle a mother while random men are using her daughter.
I understand this would be a big reach. It's basically like 2 emulators connecting to trade pokemon or something. Maybe a mod could set an ID to the instance when loaded then be able to find and connect to the ID of another instance, setting up a sort of host/guest type of connection.
Just an extra tidbit, not related to this question. SyntaxTerror 's XL backgrounds work amazingly for this double instance setup. Really makes the four characters appear to be in the same place together. If only loader could go borderless so the instances are seamless, but that's a topic for another time.
I recently got a new computer and it can run circles around my old one. SDT runs so much better now and I can use character codes that I couldn't before. I can even run the game at high quality with shaders on. Basically what I'm saying is my new computer is well more capable of running SDT.
A couple days ago I decided to try an idea I once had but my old computer wasn't able to do it. I tried and was able to have 2 instances of SDT running at once. Even better is the frame rate was barely affected even running with the same settings.
Final point before getting to the reason of this post. I have a few dialogues that run automatically. There's no talking involved but it makes the characters change positions, swap between hand and mouth, among many other things.
Main reason for this post. Could there possibly be a way for 2 instances of the loader to communicate with each other? At the most basic I'd like for my dialogues to change settings in each instance so it seems like the pairs of people are acting upon each other. For example: one of my dialogues is able to randomize Him upon the restart line being triggered. I'd like for one instance to wait for the other to also trigger that linetype before randomizing both men. Ultimately I'd like for the 2 men to be talking to each other while throating the girls, or maybe the girls talk to each other or both men while catching their breath. An idea that comes to mind is having a slave owner belittle a mother while random men are using her daughter.
I understand this would be a big reach. It's basically like 2 emulators connecting to trade pokemon or something. Maybe a mod could set an ID to the instance when loaded then be able to find and connect to the ID of another instance, setting up a sort of host/guest type of connection.
Just an extra tidbit, not related to this question. SyntaxTerror 's XL backgrounds work amazingly for this double instance setup. Really makes the four characters appear to be in the same place together. If only loader could go borderless so the instances are seamless, but that's a topic for another time.