2D-generate
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- Joined
- Jan 4, 2015
So recently Iago’s excellent Bathroom Dialogue, which makes great use of DrZombi’s MoreTriggers overlays, inspired me enough to peek out of Lurkerville and finally do some bathroom scenario dialogues I always wanted to do.
I cobbled together cobbled together two dialogues starring to original characters from a friend willing to let me pervert them, mostly as a proof of concept. I posted videos of them on Iago’s thread about the Bathroom Dialogue. Those test dialogues were pretty much Frankensteined from dialogues by Blue_Box -- specifically "Bad Girl," "Priestess and Bandits," and "Night at the Church" - mashed together with action triggers from the Bathroom Dialogue and DrZombi's HuniePop Audio Triggers. I didn’t really feel those dialogues were worthy of posting as actual .txt file dialogues for the Loader because of their pasted-together nature and how shoddy and buggy they were.
I did take the second dialogue prototype, however, and used it as a basis for a Dialogue starring D.Va from Overwatch, mostly to repay my buddy for letting me use his characters since D.Va is his favorite. It still follows mostly the same sequence of positions, and some of the lines are mostly the same, but I heavily refined the dialogue based on the templates of Blue_Box’s dialogues. They’re a bit less buggy and run smoother now, and my testing with my personalized Loader pack (dialogue included within, see attached) had it run all the way through after several runs. Be warned that there's rape and NTR themes in the dialogue just in case you aren't into that.
The dialogue uses D-Oxygen’s D.Va Static Hair and Samoth’s D.Va Exposed costume. The hair is in the Loader packs INIT files and doesn’t need to be loaded, but the exposed suit is optional and you decide whether to load the swf or not. The dialogue works either way with D.Va naked or with the exposed suit. Like Blue_Box’s dialogues they’re mostly a script for a little “movie” and don’t require user interaction. It still makes full use of the HuniePop Audio Triggers and overlays from the Bathroom Dialogue. I still couldn’t figure out how to integrate buttons without them being buggy and disappearing under the overlay, so if the dialogue dies (you can tell because the dialogue was written to fade to white to and end screen at the end) I’m afraid you’ll have to reset and close the Loader and start all over. Preview images are attached below.
Specific Instructions:
I cobbled together cobbled together two dialogues starring to original characters from a friend willing to let me pervert them, mostly as a proof of concept. I posted videos of them on Iago’s thread about the Bathroom Dialogue. Those test dialogues were pretty much Frankensteined from dialogues by Blue_Box -- specifically "Bad Girl," "Priestess and Bandits," and "Night at the Church" - mashed together with action triggers from the Bathroom Dialogue and DrZombi's HuniePop Audio Triggers. I didn’t really feel those dialogues were worthy of posting as actual .txt file dialogues for the Loader because of their pasted-together nature and how shoddy and buggy they were.
I did take the second dialogue prototype, however, and used it as a basis for a Dialogue starring D.Va from Overwatch, mostly to repay my buddy for letting me use his characters since D.Va is his favorite. It still follows mostly the same sequence of positions, and some of the lines are mostly the same, but I heavily refined the dialogue based on the templates of Blue_Box’s dialogues. They’re a bit less buggy and run smoother now, and my testing with my personalized Loader pack (dialogue included within, see attached) had it run all the way through after several runs. Be warned that there's rape and NTR themes in the dialogue just in case you aren't into that.
The dialogue uses D-Oxygen’s D.Va Static Hair and Samoth’s D.Va Exposed costume. The hair is in the Loader packs INIT files and doesn’t need to be loaded, but the exposed suit is optional and you decide whether to load the swf or not. The dialogue works either way with D.Va naked or with the exposed suit. Like Blue_Box’s dialogues they’re mostly a script for a little “movie” and don’t require user interaction. It still makes full use of the HuniePop Audio Triggers and overlays from the Bathroom Dialogue. I still couldn’t figure out how to integrate buttons without them being buggy and disappearing under the overlay, so if the dialogue dies (you can tell because the dialogue was written to fade to white to and end screen at the end) I’m afraid you’ll have to reset and close the Loader and start all over. Preview images are attached below.
Specific Instructions:
- Dialogue MUST be used with the included Loader pack or it may not work right since said pack contains all the necessary mods and swf files.
- Should you choose to include the D.Va Exposed costume, load it in swf mods option in the Modding Tab BEFORE you load the actual dialogue .txt file. Both the D.Va Exposed.swf and the D.Va Defiled.txt file can be found in the Dialogue Stuff folder included in the pack.
- Once dialogue is loaded, move you cursor out of the player’s widow (ideally to the left) and click out so your mouse movements or any further key input can’t interrupt the dialogue, possibly causing it to abruptly stop or get stuck on an event.
- Dialogue runs for almost 20 minutes, so depending on your computer’s power saving settings it might be good to try moving your mouse or whatever outside the player’s window to prevent your screen saver from interrupting things.
- Dialogue was tested on Adobe Flash Player 23, so I can’t say how it will work with other versions. Included said version in Loader pack just in case.
Attachments
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DVaDefiledPrev1.jpg109 KB · Views: 2,485
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DVaDefiledPrev2.jpg100.2 KB · Views: 2,325
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DVaDefiledPrev3.jpg106 KB · Views: 2,282
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DVaDefiledPrev4.jpg114.1 KB · Views: 2,291
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DVaDefiledPrev5.jpg108.7 KB · Views: 2,236
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DVaDefiledPrev6.jpg107.5 KB · Views: 2,312
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DVaDefiledPrev7.jpg101.1 KB · Views: 5,813
D.Va Defiled Loader Pack.zip
45.6 MB · Views: 2,538
45.6 MB · Views: 2,538
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