I have seen the code for many dialogue packs and they have portions dedicated to "resets" of the scenes. I can't get these to trigger during gameplay, and so I ask what a reset actually is?
EDIT: I either screwed up uploading the dialogue's text file or the fault lies elsewhere, because attaching doesn't seem to work. Nevermind, I've made it into a resource (zip file that includes the custom position) that can be found here.
I'm posting this little dialogue of mine, which I...
https://github.com/oobabooga/text-generation-webui
https://github.com/SillyTavern/SillyTavern
You can run LLMs locally (such as Pygmalion or a higher-end model) in oobabooga's UI and chat with them via SillyTavern.
It is very possible to train a character that knows exactly how to return SDT...
So first off I'm working with v5.45d of the Loader and v4.08 of DialogueActions.
My issue is that on any line where I load a swf mod using da.mod.load, the line will not trigger additional lines.
For example, if I set up the following lines:
linetype1:"New Dress...
Hi everyone, here's an idea for three dialogues;
The idea revolves around a schoolgirl, her teacher, and her mother. The dialogues would involve both oral and vaginal sex, so it would be needed a sby loaderpack to run it.
Dialogue 1 - (Classroom as background) A nerdy girl in her senior year...
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