Help with Custom Char not loading properly (1 Viewer)

MissAitken

Potential Patron
Joined
Apr 18, 2017
so basically im having trouble with two of the four mods that are used for my custom char

the two mods in question are the clscar and horn rimed glasses, when loading the character they appear then disappear but the other two still stick around
 

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stuntcock

Content Creator
Joined
Jun 5, 2012
so basically im having trouble with two of the four mods that are used for my custom char

the two mods in question are the clscar and horn rimed glasses, when loading the character they appear then disappear but the other two still stick around
Clean up your charcode. It probably contains instructions such as "eyewear:none". So your Character Folder loads the glasses alongside the other files mentioned in Mods.txt ... but then when it activates the charcode in Code.txt, it promptly removes those glasses. You can tidy up the charcode omit to omit all such extraneous instructions; retain only the things which are actually needed to define your character (skin tone, mood, body size, breast size, etc).

Alternatively: change your Settings.txt file (either globally, or within this specific Character Folder) so that the loadCharCodeLast setting is changed to 0. The charcode will then get loaded first. It will remove the girl's glasses, but that's not especially important. A moment later it will load the horn-rimmed glasses (and then the nose piercing, etc). When it's finished, your character should appear exactly as you expect.
 

MissAitken

Potential Patron
Joined
Apr 18, 2017
Clean up your charcode. It probably contains instructions such as "eyewear:none". So your Character Folder loads the glasses alongside the other files mentioned in Mods.txt ... but then when it activates the charcode in Code.txt, it promptly removes those glasses. You can tidy up the charcode omit to omit all such extraneous instructions; retain only the things which are actually needed to define your character (skin tone, mood, body size, breast size, etc).

Alternatively: change your Settings.txt file (either globally, or within this specific Character Folder) so that the loadCharCodeLast setting is changed to 0. The charcode will then get loaded first. It will remove the girl's glasses, but that's not especially important. A moment later it will load the horn-rimmed glasses (and then the nose piercing, etc). When it's finished, your character should appear exactly as you expect.
thx fixed it now, removed all of the customisations that weren't being used
 

MissAitken

Potential Patron
Joined
Apr 18, 2017
Clean up your charcode. It probably contains instructions such as "eyewear:none". So your Character Folder loads the glasses alongside the other files mentioned in Mods.txt ... but then when it activates the charcode in Code.txt, it promptly removes those glasses. You can tidy up the charcode omit to omit all such extraneous instructions; retain only the things which are actually needed to define your character (skin tone, mood, body size, breast size, etc).

Alternatively: change your Settings.txt file (either globally, or within this specific Character Folder) so that the loadCharCodeLast setting is changed to 0. The charcode will then get loaded first. It will remove the girl's glasses, but that's not especially important. A moment later it will load the horn-rimmed glasses (and then the nose piercing, etc). When it's finished, your character should appear exactly as you expect.
iv run into a second problem now(not trying to be peski) but after adding two new mods one works the other dosent (stockings) they do not load properly if LoadCharCodeLast=1 yet when it is set 0 they load properly but the ingame things such as belly piercing and tounge don't load anymore. entire file is attached
 

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stuntcock

Content Creator
Joined
Jun 5, 2012
the other dosent (stockings)
The stockings are being lost because your charcode adjusts the girl's skin tone. The stockings are implemented as a BODY mod -- you can imagine that they're a "tattoo" on the girl's skin rather than an item of clothing. So they get purged whenever the skin tone is changed, even if it changes from "light" to "light" (yeah, it's stupid, but that's how framejumps work in Flash).

yet when it is set 0 they load properly but the ingame things such as belly piercing and tounge don't load anymore.
I'm unable to reproduce this problem. When I choose Aitken from the roster with loadCharCodeLast=0, all three piercings show up correctly.

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Proper solution:
  • find the author of the stockings and ask them to re-release their work in the form of a LEGWEAR mod.

Alternate approach:
  • install the moreClothing mod written by sby (assuming that you haven't already installed it).
  • register these custom items (scar, stockings, etc) in moreClothing.
  • activate all of the items during gameplay by choosing them via the in-game selectors (e.g. on the "Custom" tab, the "Hair" selector would be set to "Oboro").
  • adjust the miscellaneous options as needed (e.g. makeup, freckles, breast size, hair HSL).
  • generate a charcode.
  • this charcode fully defines your character. You can paste it into a Code.txt file in a character folder, and the Code.txt file won't need to be accompanied by any SWF files.
    • therefore you no longer need to worry about Settings or load order. You don't need to tidy up the charcode or remove any unwanted instructions. It should simply work as-is.
    • the only other item needed in the character folder would be the Thumbnail image.
  • downside: the game must load the custom assets (scar, stockings, etc) during startup. So the initialization time might be increased by 5 seconds (or 30+ seconds, if you decide to include a lot of files in your moreClothing list).

Quick fix:
  • omit the hair:sdchan,1,1; instruction (because it's superfluous).
  • omit the skin-tone change (skin:light;) because it interferes with the stockings.
  • force the game to reset before loading this character (which will force the skin-tone to "Light") with resetCharOnChange=1.
  • the priority of charCode loading (before/after) shouldn't matter anymore, but feel free to adjust it if you encounter difficulties.
  • put all of these rules into a local Settings file so that the character will load reliably, regardless of any global Settings changes.
    • the character folder can also be shared with others - without forcing them to change their global Settings or tweak their moreClothing registration lists. It's entirely self-sufficient and portable.

Here's a modified copy of your character folder which includes the quick fix.
 

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