- Apr 13, 2016
Wow _ add would be awesome if it is ever supported. I have worked months on my sorceress custom body and it bugs me most of the other females have the same texture on, same tattoos, same moles ect. Hope this works some day, it be pretty epic. It would also allow for me to use seperate textures for custom costume edits when my Ranger and Sorceress have the same outfit, but I want them to be different on each of them. Thank you for all your hard work.Yes.
Edit: Forgot to mention the two dot/underscore prefix exceptions (both are case insensitive):
- ".legacy", "_legacy" - Patches the files the "legacy" way, as in "breaking" the meta entry which then has the game looking for the files in the game's directory - this will not work for some types of files, including textures, overall legacy patching isn't fully supported by the library and there aren't plans to fully support it in the future, only to ensure that the library would know how to handle "broken" entries. Files can be swapped at runtime in the game's folder, something useful for creators of custom models.
- ".add", "_add" - Adds files to the game, this is useful for doing stuff such as giving different textures to models that use the same textures (as is the case with many of the female body models and some outfits), the changing of the texture name in the model has to be done separately, and is supported by the library, but no Meta Injector implementation is available (and there probably won't be a Meta Injector implementation for this, but the tool that I'm working on to replace paz browser and Meta Injector most likely would).