if (this.parent.parent != null)
main.addEventListener(Event.ENTER_FRAME,fixArm);
main.him.armContainer.arm.hand.getChildAt(0).alpha = 0;
main.him.armContainer.arm.upperArm.getChildAt(0).alpha = 0;
main.him.armContainer.arm.lowerArm.getChildAt(0).alpha = 0;
//load arm mods
main.registerUnloadFunction(fixback);
}
function fixArm(e:Event) {
main.him.armContainer.arm.hand.getChildAt(0).alpha = 0;
}
function fixback() {
main.removeEventListener(Event.ENTER_FRAME, fixArm);
}