This was made to demonstrate using actionscript programming with conventional clothing modding
this is a loader mod, but can be used in vanilla with no noticeable difference
mod does not change skin color, alternate color used to demonstrate features
The buttplug occasionally moves outward to...
gaggeddialogV1 by sby
allows her to use speaking dialog even when gagged
her speaking text will be garbled for these lines (can be disabled)
adds a button to the options menu to turn the mod on and off
allows charcode saving, but disabled by default. this is mostly seen as a game option but...
this mod adds a slider next to the in game tongue option to control its length
as length increases, it will tilt down
when she closes her mouth, her tongue will pull in and descale to prevent clipping through her lips
nonresetcharcodeV1 by sby
this mod prevents vanilla charcode options from being set to none if they are not included in the charcode.
this applies to all conventional vanilla charcode loading, note that this does not apply to loader mods that handle their own charcode loading and default...
mergeovercharcodeV1 by sby
this mod changes the charcode behavior of the code.txt in $over
the charcode is merged into the existing character's charcode upon loading
this is to allow partial charcode options in $OVER that are more feature based to be used on all characters, without clearing...
menualphatoggleV1 by sby
this adds a persistant button on the menu to toggle the menu's alpha.
this is so you can make changes in the menus and still be able to see the lower parts of her.
edit - known bug, some menu objects added from mods might totally disappear when this is enabled. they...
moveearV1 by sby
this mod adds a button on the custom menu near the ear selection to toggle between having her ear behind her hair or not
charcode saving supported
persistant mod, resetting will put her ear back to normal
DA_sbyAddons: uses 'dialogactions' api to add new dialog stuff, you will need to run that mod first before using this one.
'ProgressivePleasure' dialog lines feature added, this is to act as an easy way to...
headwearlandV1 by sby
this is a persistent mod that adds buttons next to the headwear selection to adjust the landing point of headwear.
this is normally calculated by the game, but some vanilla hairs and mods don't work well.
added charcode support to save the landing point.
lipstickfadeV1 by sby
when using lipstick smear, hold the penis in her mouth will gradually fade a lipstick smear section of on penis as is she is cleaning off his cock inside her mouth.
i also have an option to have her swallow after a percentage of the smear is consecutavly cleaned in an area...
edit - this mod has been incorporated into moremoodsV4_2, use that instead:
rolleyeV1 by sby
persistant mod, once loaded stays. however resetting will put the mode back to their default settings
this mod adds a button to the main menu to...
nooptionalcharcodesV1 by sby
this mod makes it so these vanilla defined charcodes must be included with charcode generation even if there is nothing selected, or if there is a currently loaded mod in that menu:
individualmodresetV1 by sby
this mod attempts to track vanilla and loader mods loaded and provides a menu to individually remove them.
The menu is a popout tab on the right side of the screen.
this relies on loader mods that manually place objects in the game to properly have a reset funtion...
bodymodpatchV1 by sby
persistant mod, stays loaded after character reset
hopefully corrects the issue of non-overwrite body mods from hiding her breast and chest when setting breastframe.
adds some checks in the setbreast function that actually looks to see if mods have the overwrite flag on...
wincecontrolV1 by sby
a persist mod, made to use in INIT folder
adds a button on the 'options' in game menu to change wince control.
toggle to red for: wincing off
toggle to blue for: wincing enabled only used when awake
toggle to white for: default sdt behavior, wincing enabled when awake and...
throatsoundcontrolV1 by sby
a persist mod, made to use in INIT folder
adds a button on the 'options' in game menu to change throat sound control.
toggle to red for: throat sounds off
toggle to blue for: throat sounds only used when awake
toggle to white for: default sdt behavior, throat sounds...