A lot of modern pixel art games use scaled up image files, actually.So, apparently, there's been a revolution made in spriting for the game, and some anons on 4chan are making big-tit sprites with jiggle physics now. (Apparently, the base game is actually double the resolution it looks like, and each pixel was actually 2x2 pixels? or something like that).
^My preference, too.I <3 small chests. Just saying, everybody's different.
I <3 small chests. Just saying, everybody's different.
I too, am in the same boat of preferring small chest to overly-huge bewbs...but as you say, everyone is different, each to their own etc :p^My preference, too.
I will say I get rather tired of EVERYTHING being giant breasts so massive they could serve as flotation devices and would make even the most well-endowed cow weep with envy... Not every girl needs to have boobs larger than her freaking head. Sometimes I just want something more realistic. >_<
In one of the later versions in this mod, I went through all of the sprites and got rid of anything that didn't focus on female nudity, turning monsters into monster girls, turning townspeople into girls, or general sexiness. So I believe it should be all set in that regard.That sounds good~ I'm not sure if my original offer of cleaning up the files that included Patchzer's non-nsfw aesthetic tweaks (different pirates, transparent slimes, whitened skeletons, etc.) is still relevant given that lots of images are going to be entirely replaced anyways by the update, especially since you'll likely be using the new sprites, so you may not need to sort out anything in the old files anyways, but I'm still up for doing that if it'd be beneficial.
I've also tried using the texture packs feature but to no avail. I'll still look into TML in the future though. Though if not everyone is using TML then it might be easier to simply drag and drop the files into the correct folder anyways.I noticed in the patch notes for Journey's End that were released today that they are adding official support for texture packs.
So it's very possible mods like this will be much easier to install and enable/disable. It will depend on how the implemented the system and what assets they are allowing to be edited by these packs (could be only blocks or something, we don't know yet).
EDIT: I cannot for the life of me figure out how to get texture packs to load. I also cannot find any information on the internet, official source or otherwise, on how to use these (though the official forums are down at the time of writing).
Sounds about right. It might take me longer than expected but I'll have to go through all of them as planned.It looks like some sprites are going to have to be re-edited.
The player character in particular is going to need a massive overhaul. Some NPCs (enemies) are working fine (such as Fairies, Goblins, etc.), while it seems anything with wings is completely broken (Demons, Harpies, etc.).
All paintings, furniture, etc. are fine. Town NPCs work, but I'm sure a lot of things like emotes are missing.
Awesome work. Thank you for all your help ^^Alright, I've updated my angler sprites for v1.4: