BlueZephyr
Casual Client
- Joined
- Nov 29, 2018
I tend to use a single dialogue with many characters and I end up having to make minor changes to the dialogue to better suit some characters situations. I was wondering if it was possible to store a custom variable in a character code to later use in a dialogue, similar to some global variables like *ME*. Could that be a thing? If it's not possible in the loader, can somebody make a mod?