Dirty mafioso cop (my 1st dialogue)

JohnnyMarco

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#1
So, even if this is my 1st dialogue I made it quite a complex one (by my standards), and I'm quite proud of making it work, it took me a lot of work because for some reason the dialogue editor was corrupting the file, I had to break it in two, the intro and the action.

It is a dynamic dialogue, the progression happens through conditionals (mainly mood and held/release), but you shouldn't manually change them, all the triggers happen dynamically through the action. The way I made it was so it really should look like a real dialogue between the characters.

Perhaps in time if/when my skills on SDT dialogue gets better I can change this, give it more options. Also, depending on the reception I could make more dialogues with other girls.

The girl should look like a high class escort with 100% on both resistences, she is not experienced in deepthroats.

Edit: So, a small correction on "Cop Kingpin 2", I've changed the Intro line to only start if she is HELD and on NORMAL MOOD, this way the intro line won't keep getting in the way of the dialogue after the 1st restart.

So, repeating, now the girl should start the dialogue on NORMAL MOOD and HELD, or else the 2nd part of the dialogue won't start.
 

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Nordic

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#4
So, even this being my 1st dialogue I made it quite complex one (by my standards), and I'm quite proud of making it work, it took me a lot of work because for some reason the dialogue editor was corrupting the file, I had to break it in two, the intro and the action.

It is a dynamic dialogue, the progression happens through conditionals (mainly mood and held/release), however there are some problems, for some reason many dialogues never play,and some keep repeating when they shouldn't. If some of you guys give a look to see where the problem is this could be some nice addition to the community, the way I made it was so it really should look like a real dialogue between the characters.

At the moment the main issue is the Intro line keeps restarting in the middle of the action spoiling the progression sequence, of course I could easily set conditionals on the intro (normal mood/released), but then these conditionals would be tied to the Intro, and they are already part of the progression... Well, now there are some mods with more moods, so perhaps we could easily fix this, bt I'm not going to make any changes in this dialogue until there is some feedback from the community.

Also, depending on the reception I could make more dialogues with other girls.

PS: The girl should look like a high class escort with 100% on both resistences, she is not experienced in deepthroats.

I would love to see mor
 

JohnnyMarco

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#5
I would love to see mor
Glad you like it.

Perhaps I can make some other dialogues, but I'm not an expert programer like other guys here, I would love to be able to do something like School Rumble if I could. So, before I start other dialogues it would be nice to know your opinion:

Did you find any problems? Do you think the long intro is necessary? Is the male character good, or should I drop it?

Anyway, thank you for the feedback.
 
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Nordic

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#6
Glad you like it.

Perhaps I can make some other dialogues, but I'm not an expert programer like other guys here, I would love to be able to do something like School Rumble if I could. So, before I start other dialogues it would be nice to know your opinion:

Did you find any problems? Do you think the long intro is necessary? Is the male character good, or should I drop it?

Anyway, thank you for the feedback.
we all have to start somewhere .

A school rumble could be fun

and problems... the only one I've "found"(might be on my own end for failing to setting it up probberly) is taht the mood seems to stay one 'normal'
 

JohnnyMarco

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#7
and problems... the only one I've "found"(might be on my own end for failing to setting it up probberly) is taht the mood seems to stay one 'normal'
The mood change happens with some triggers, mostly on restart. However, as I've mentioned the problem is the intro line keeps repeating on the 1st part of the game(before deepthroat), and it reboots the mood to normal. I will think on a way to fix this, and on next dialogues I will design in a way to remove this problem entirely.
 

JohnnyMarco

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#8
I've made a small change on the 2nd part of the dialogue so it flows easily.

And now I have decided about the next dialogue, it seems our "hero" secretary will forget to warn him about an important meeting...
 
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