this is what I'm getting with the debugger
I can't reproduce the error when using the Aviator Goggles file. It loads properly and gets removed during Reset without any incidents.
Since the error occurs consistently for you, it's presumably being triggered by something in your
Mods\$INIT$\Mods.txt list.
I include the .fla archive of one of the mods that's causing problems, in case you want to have a look at it.
There's one minor nitpick:
charData = "Aviator Goggles";
The charData string is used to
embed a partial charCode into your mod. You might set the girl's arm position (e.g. handcuffs - put both arms on her legs so that the cuffs will be visible) or adjust her breast size (e.g. for a top which lacks breast slider support). If a mod provides RGB support, then it might look quite strange when it's first loaded (because the RGB sliders were set to black) - or the mod might be invisible (because the Alpha slider was set to zero). You can avoid this problem by including default RGB settings in your
charData string.
This mod is supposed to appear golden, so its
charData is set to "cuffs:,255,230,85,1;"
You can include a
complete charCode in the
charData field, but it's usually inappropriate.
"I loaded a pair of sandals ... and suddenly the girl's hair changed color and the guy's penis became larger! WTF!"
The point is:
putting the name of your mod into this field is inappropriate. The name won't do any harm, but it means that you're not making full use of the modding features.
Quick example: you could revamp your
negligee mod so that it would present its current appearance
when the Alpha setting is 0.4. You could then set the Alpha value to 0.4 in the
charData string. When the NegligeeV2 mod is loaded, it would appear the same as NegligeeV1. Users would then have the ability to make the negligee more transparent (which they can already do with NegligeeV1) or more opaque (which they
can't currently do) by playing with the slider.