Pino Sante's Dialogues. Syx now has special loader mod! Thx DANTE - Update 17/10 (1 Viewer)

AaRL

Vivacious Visitor
Joined
Feb 17, 2011
Re: Pino Sante's Dialogues. First work (Syx from Manaworld.com) - Update 6/8! (v1.2)

pinosante said:
But using the [SWALLOW] in a line triggers the custom [SWALLOW] text's right? Or do you keep those empty for that reason?

I dont think so. Just when he actually finishes and she swallows.
 

jellyman

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Joined
Aug 16, 2011
Re: Pino Sante's Dialogues. First work (Syx from Manaworld.com) - Update 6/8! (v1.2)

Ha HA Syx caught your eye too. I knew she would be a great add. Isnt she great. Good thing I brought her up.
 

AaRL

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Joined
Feb 17, 2011
Re: Pino Sante's Dialogues. First work (Syx from Manaworld.com) - Update 6/8! (v1.2)

Actually tested out the "%01" dialogue pause trick. It takes about 20 or so to pause the line for about a second. 30+ for a near 2 second pause in the text line. Here's the line I tested it on:

general:"So,%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01 how about a %01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01%01 blowjob?"

Other than that, I don't know of any other way to effectively pause the dialogue. I really don't like the idea of flooding the dialogue lines with %01 as it becomes overwhelming during editing. Kona hasn't updated that section of his blog like he said he was going to do after making the in game dialogue editor. Im still trying to figure out that held true/false thing myself.

Besides, I like to actually type out the stuff in Notepad. A random SWF crash could ruin your whole day...
 

pinosante

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Joined
May 9, 2012
Re: Pino Sante's Dialogues. First work (Syx from Manaworld.com) - Update 6/8! (v1.2)

I do everything in an editor. I use VI.... :)
 

astounded

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Joined
Apr 15, 2012
Re: Pino Sante's Dialogues. First work (Syx from Manaworld.com) - Update 6/8! (v1.2)

Good to see I'm not alone in struggling with the Pause issue. I like 'thought' lines but they can come in rapid succession so pauses are needed.
 

pinosante

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Joined
May 9, 2012
Re: Pino Sante's Dialogues. First work (Syx - Manaworld.com) - Update 22/8! (v1.3)

Updated the dialogue with me and you references. My next project will be a succubus dialogue.
 

zzaapp002

Staff
RM Moderator
Joined
Dec 10, 2011
Re: Pino Sante's Dialogues. First work (Syx - Manaworld.com) - Update 22/8! (v1.3)

Your dialogue is Syx, man!

(Sorry about that).

:-)
 

pinosante

Potential Patron
Joined
May 9, 2012
Dante said:
Your welcome. Hope you enjoy it, because honestly this mod was made FOR YOU.
LOVE IT! :)
[attachimg=1]
 

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    bromance.jpg
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dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Lol, actually I meant that the guages weren't on the top, This was when I first converted it to Vanilla. But now that you mention it... yeah I left out the ears, lol ;D
 

rle68

Potential Patron
Joined
Feb 21, 2012
Dante said:
Lol, actually I meant that the guages weren't on the top, This was when I first converted it to Vanilla. But now that you mention it... yeah I left out the ears, lol ;D

it takes great minds to fuck up other mens wet dreams lmao
 

Pim_gd

Content Creator
Joined
Jan 25, 2013
I fixed some minor typo's in the Succubus dialogue.
"NOW" -> "NOW!"
"(...) did not lot me breathe (...)" -> "(...) did not let me breathe (...)"
 

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succubus v1.0fixed.txt
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