There are many ways to do it; we don't have enough information to advise you on the best path.Hey I want to know if anyone knows if their is any way to bring certain body parts in Flash Animate above another. Like say I want to have torso segments above leg segments. How would one do that if possible?
Tell us more about what you're trying to achieve, how much inter-mod compatibility you intend to provide, how large the torso-connected thing is, whether the torso-connected thing needs to be RGB or HSL shifted during gameplay, whether you're aiming for a Loader mod or vanilla import, etc. Draw a sketch if necessary, or link to similar mods which already exist.
- the simplest option wold be to implement the torso thing as clothing. It would then appear above the legs. It would not inherit skin HSL settings (which is acceptable if it's a set of angel wings, but probably unacceptable if it's a big fat belly extension). It may behave oddly when combined with other pieces of torso clothing (e.g. load a shirt ... and suddenly the wings disappear).
- you can manually inject sprites at arbitrary locations in the visual hierarchy via loader.loadManualIndex. Hence, you could draw a piece of the torso on a higher-than-usual layer so that it would have visual priority.
- you can literally change the visual order of the layers which compose the SDT scene. This would be an extreme option and would tend to make the game look silly, but it may be useful if you're trying to something unusual (such as a girl who doesn't have legs at all - and you're not worried about mod compatibility because it's a standalone mod which isn't supposed to mix-and-match with other mods)