Drigg4321
Potential Patron
- Joined
- Dec 31, 2009
If you had access to dev kits, MILLIONS in funding, plenty of time, and a team of highly skilled programmers that will do what you say then what would you make in terms of a "ryona like" video game?
I would make an incredibly realisitic action game similar to Ninja Gaiden.
The Characters (a sexy young female ninja and her equaly sexy female mentor) would be made of layers along with other characters and enemies that feature in gameplay.
*
-The skeleton (working independantly with other layers.)
-the organs (compleete with fully realistic circulatory system actualy pumping blood in real time)
-muscles (with physics more advanced than fight night round 4)
-skin (that moves, cuts and bleeds realisticly depending on the attack and wounds stay on and with the character unless treated and healed).
-clothes (tears, moves, acts in real time with the rest of the layers and acts correctly depending on the material.)
Basicly. If an enemy came up to to the player and slashed her in the stomach with it's claws, then her clothes would tear realisitcly in the right position and shape. Then the skin would allso gash and bleed in the correct position of the attack.*
Now depending on how strong or far into the body the attack was, then the claws could have reached her muscles, in which they will allso react realisticly to the attack and gash open, in effect causing her intestines to "potentialy" show and dangle from the wound and move realisicly.
Further more if an enemy managed to cut of her arm, then depending on the position of the weapon, the enemies position, the characters position and the position of the arm, then it will be cut off realisiticly at the correct place and correct position.
Baiscly, what ever could happen in real life can heppen in the game.
Arm gets covered in acid? Watch as the skin burns and slowly reveals the muscle underneath, and then the bone.
Chainsaw to the gut? Skin and clothes tear, abdominal muscles get shreaded, intestines, guts, organs fly everywhere in real time.
Broken arm? Shards of bone may pierce the skin and poke out depending on how *the attack was done.
Slashed throat? Blood spurts out and realisticly paints the area and soaks your character red with blood as they slowly die.
Eaten alive by creatures? As a bite is taken, chunks of the body is taken away and skin may strech and tear and dangle from the wounds. Intestines, guts and limbs can be eaten aswell.
Eye removed? The nerves conected to the eye would stretch and suddenly snap as it gives way to the tension.....or it could just dangle from her empty eye socket.
Because this game is so realistic, it won't even bother to have a health bar or anything.*
You loose a limb in the first level? Then that's your fault, you continue playing without it.
Slowly dying from major blood loss? That's your fault again, should have blocked and dodged more.
Your blind? Use your ears.
Your guts are dangling on the ground you say? *Well pick them up, stuff them back in you and get ya belly stiched closed!
Tbh this isn't even about ryona anymore! It just annoys me how a character in a game can get attacked x ammout of times and still show no signs of pain or wounds. I REALY want a game like this!
Well thats what i would do....You get the idea anyways.*
I would make an incredibly realisitic action game similar to Ninja Gaiden.
The Characters (a sexy young female ninja and her equaly sexy female mentor) would be made of layers along with other characters and enemies that feature in gameplay.
*
-The skeleton (working independantly with other layers.)
-the organs (compleete with fully realistic circulatory system actualy pumping blood in real time)
-muscles (with physics more advanced than fight night round 4)
-skin (that moves, cuts and bleeds realisticly depending on the attack and wounds stay on and with the character unless treated and healed).
-clothes (tears, moves, acts in real time with the rest of the layers and acts correctly depending on the material.)
Basicly. If an enemy came up to to the player and slashed her in the stomach with it's claws, then her clothes would tear realisitcly in the right position and shape. Then the skin would allso gash and bleed in the correct position of the attack.*
Now depending on how strong or far into the body the attack was, then the claws could have reached her muscles, in which they will allso react realisticly to the attack and gash open, in effect causing her intestines to "potentialy" show and dangle from the wound and move realisicly.
Further more if an enemy managed to cut of her arm, then depending on the position of the weapon, the enemies position, the characters position and the position of the arm, then it will be cut off realisiticly at the correct place and correct position.
Baiscly, what ever could happen in real life can heppen in the game.
Arm gets covered in acid? Watch as the skin burns and slowly reveals the muscle underneath, and then the bone.
Chainsaw to the gut? Skin and clothes tear, abdominal muscles get shreaded, intestines, guts, organs fly everywhere in real time.
Broken arm? Shards of bone may pierce the skin and poke out depending on how *the attack was done.
Slashed throat? Blood spurts out and realisticly paints the area and soaks your character red with blood as they slowly die.
Eaten alive by creatures? As a bite is taken, chunks of the body is taken away and skin may strech and tear and dangle from the wounds. Intestines, guts and limbs can be eaten aswell.
Eye removed? The nerves conected to the eye would stretch and suddenly snap as it gives way to the tension.....or it could just dangle from her empty eye socket.
Because this game is so realistic, it won't even bother to have a health bar or anything.*
You loose a limb in the first level? Then that's your fault, you continue playing without it.
Slowly dying from major blood loss? That's your fault again, should have blocked and dodged more.
Your blind? Use your ears.
Your guts are dangling on the ground you say? *Well pick them up, stuff them back in you and get ya belly stiched closed!
Tbh this isn't even about ryona anymore! It just annoys me how a character in a game can get attacked x ammout of times and still show no signs of pain or wounds. I REALY want a game like this!
Well thats what i would do....You get the idea anyways.*