I can't change the color of loaded mods because they don't show up in the loader tab. (1 Viewer)

Furries

Casual Client
Joined
Apr 28, 2016
I just want to change the color of my furry mouth swf in the loader which you can find here Furries' Furry Mods!

I open the loader, I load the mod, but I can't affect its color by using the sliders. What am I doing wrong?

dsd.PNG
 

Sharklasers

Content Creator
Joined
Feb 8, 2016
Running the "auto hue reg v2" mod should take care of that.

To my understanding, it'll let you adjust the RGB values of the .swf mods, but won't give free coloring. You'll have to edit your .swf mod directly for that.

I'm not sure if there's a way to save the RGB values, either. I've seen .txt files that look like they're supposed to contain the color values for mods, but don't seem to do anything even if you run autohueregv2 first.
 

Faceless

Content Creator
Joined
Jun 12, 2011
You need to actually designate your stuff as hue adjustable in the source file. Should be something like:
Code:
void initl(l) {
  //load your stuff

  var hueRegItems:Array = [part1, part2, part3 /*etc*/];
  l.registerForHueShift("My Mod", hueRegItems);

  //continue with mod init

  l.unloadMod();
}
 

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