FireFall - Engineers - More derriere. (1 Viewer)

VoXPCS

Potential Patron
Joined
Jun 2, 2012
Hi, yes please. Any mods for this game would awesome. I will provide you with a Beta key!!! Open Beta starts July 9th :D
 

Naduron

Content Creator
Joined
Apr 23, 2012
Got into the final beta test.. and i noticed that the game files are 0% protected <-<

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Trying to remove the "bump" from the clothing, not sure if it's from the mesh ..
 
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fzid4

Potential Patron
Joined
Apr 18, 2012
Awesome! Keep up the good work.

I just have a small request that should be easy to fulfill. If you could just make remove the skin-tight clothing on the recon... you don't even have to mess with the "metal" bits of the armor. That would be nice.
 

BattleJesus

Swell Supporter
Joined
Aug 18, 2012
You know, if you want, i have beta invites.
I don't know how long it's gonna be until they just got open beta, but meh ~(=w=)~
 

Naduron

Content Creator
Joined
Apr 23, 2012
Awesome! Keep up the good work.

I just have a small request that should be easy to fulfill. If you could just make remove the skin-tight clothing on the recon... you don't even have to mess with the "metal" bits of the armor. That would be nice.

The ugly "Bump" is still there, i can't find the missing layer >-<

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Naduron

Content Creator
Joined
Apr 23, 2012
I was having that problem too. Can't figure out what causes it. Nice work though.

looked thru all the dds and i haven't found it, so it seems the devs actually wasted their time by making those bumps on the mesh..when they could have get the exact same effect with bumpmap. <-<


hmm i would need to either edit their mesh for full nude or avoid those area with bumps and make a thong instead.

- - - Updated - - -

Scout - Thong

Just a slight problem, i didn't find it in the game files, i did however find some textures with the same layout but with different colors, white and grey.

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Argamnan

Potential Patron
Joined
Jul 22, 2012
Hey there,
I just wanted to say that there's now way they did that in the mesh (counter productive, resource intensive etc.), and when you move around your character it's obvious they're using bump mapping as the outline of the mesh is flat.

If you're trying to find the bump map, well I tried removing the shape of the shorts on the assault battleframe (assetdb\00137000\(00137164.dds, 00137165.dds and 00137167.dds which are for the "paintjob" layout, bump map and diffuse)) and well I got rid of it. I assume the bump mapping was the 00137165 one with green color for the cloth and orange for skin. In this file there's an alpha channel which has to be changed too, maybe that's what you missed ? I'm no texturer but if I can help fix that I would have done a bit more than lurking and leeching.

Anyway what files are you working on for the scout ? I would try to try and see if I can get rid of the bump map effect too. (unless you've already found the solution)
 

Naduron

Content Creator
Joined
Apr 23, 2012
Hey there,
I just wanted to say that there's now way they did that in the mesh (counter productive, resource intensive etc.), and when you move around your character it's obvious they're using bump mapping as the outline of the mesh is flat.

If you're trying to find the bump map, well I tried removing the shape of the shorts on the assault battleframe (assetdb\00137000\(00137164.dds, 00137165.dds and 00137167.dds which are for the "paintjob" layout, bump map and diffuse)) and well I got rid of it. I assume the bump mapping was the 00137165 one with green color for the cloth and orange for skin. In this file there's an alpha channel which has to be changed too, maybe that's what you missed ? I'm no texturer but if I can help fix that I would have done a bit more than lurking and leeching.

Anyway what files are you working on for the scout ? I would try to try and see if I can get rid of the bump map effect too. (unless you've already found the solution)

Wtf they are using alpha channel on the bumpmap <-<

Thanks for noticing it.
Fixed the bumps ~

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BattleJesus

Swell Supporter
Joined
Aug 18, 2012
Oh, loving the thong version. Looks better IMO, not like there's gears implanted into her body

Also yeah, a LOT of companies use alpha channels with their normal-maps now. Vindictus does, Borderlands does, and this does. I think it's standard practice now-a-days
 

fzid4

Potential Patron
Joined
Apr 18, 2012
Awesome job on the recon, though personally I was thinking that the straps and thongs could be left alone. Also sould you do the same for the Nighthawk? It's one of the advanced recon frames. Much appreciated.
 

Naduron

Content Creator
Joined
Apr 23, 2012
3rd version for the Scout - Thong Bikini :)

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Also sould you do the same for the Nighthawk?
I don't have it and i can't preview it 360 degrees at the battleframe garage, so i can't check it for bad textures :/

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Medic - Thong

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Assault - Full Nude

Added 20% moisture on her body.

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fzid4

Potential Patron
Joined
Apr 18, 2012
I don't have it and i can't preview it 360 degrees at the battleframe garage, so i can't check it for bad textures :/

Oh okay. Well, whenever you finish the skins and upload them, I'll see if I can't get them applied to the Nighthawk. Shouldn't be too hard since the skin is almost identical to the normal recon except for a few additional bits of armor.
 

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