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- [Costume Modding Tutorial] [An Easy Visual Guide]

Discussion in 'Tutorials' started by Synonymous, Sep 21, 2012.

  1. Zoltan-sama

    Zoltan-sama Avid Affiliate

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    Synon can you make a compact version of the tempalates for Adobe Flash CS3 PORTABLE ?
     
  2. Synonymous

    Synonymous Content Creator

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    The lowest I can save on CS5.5 is to CS4, so I can't do much.
    [attachimg=1]


    Dante's right, you'll need something newer.
    Download the CS6 trial if you haven't already. It's 30 days long so you have plenty of time to mess with it.
     

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  3. ModGuy

    ModGuy Content Creator

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    You can probably repeatedly downsave between versions but it'd make more sense for people to upgrade so we don't have tons of versions of every uploaded FLA.
     
  4. Zoltan-sama

    Zoltan-sama Avid Affiliate

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    I downloaded the adobe flash CS6 professional,but this didn't have serial number or keygen.
    Where can i get ?
     
  5. Synonymous

    Synonymous Content Creator

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    Your trial ended?

    I don't want to link to CS6 cracks (they might not work anymore and it could be against the rules here) but Google is your best option.
     
  6. Allele

    Allele Potential Patron

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    I have an odd request - is it possible to upload ExampleMod.swf (costume-friendly version) exported in lowest setting possible (CS4/CS3)? Or is it impossible? I'd like to try my hand at modding but I don't have Flash and the only editor works with swf files.
     
  7. Synonymous

    Synonymous Content Creator

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    I wouldn't bother with any of the files if you don't have flash cs. :(


    If you want to make costume mods without flash, you'll have to use this.
    http://www.sdtmods.com/index.php?topic=3174
     
  8. Patrice

    Patrice Avid Affiliate

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    I've been looking for this tutorial guide. Thanks! :)
     
  9. loves Ellie

    loves Ellie Potential Patron

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    What if my computer is to old to download flash CC? does inkscape work? Any alternatives?!!!
     
  10. One With The Shadows

    One With The Shadows Avid Affiliate

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    Well you could do CS5 or a previous version.
     
  11. kojiro

    kojiro Avid Affiliate

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    this is weeird. how do i draw stuff like gloves and forearm parts for the costume layer if those parts are only on the body template :(
     
  12. Shade

    Shade Content Creator

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    Quoting myself from another thread because I'm special. It should explain the most commonly agreed on way to use the Vanilla Template when making full Costume Mods.

     
  13. kojiro

    kojiro Avid Affiliate

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    can you explain the skin layer thing because this happened
     

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  14. Synonymous

    Synonymous Content Creator

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    Body Template, Settings layer, open actions
    Code:
    var overwrite:Boolean = false;
    [​IMG]

    Kill la Kill?
     
  15. Shade

    Shade Content Creator

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    If Synon's trick doesn't work, the following will explain why.

     
  16. kojiro

    kojiro Avid Affiliate

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    thanks ill give both a try. yeah its kill la kill, im having layering problems though if i get this working ill ask about em, but it might just be specific to the how complicated her outfit is.
     
  17. darkflip95

    darkflip95 Vivacious Visitor

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    Okay. So I'm kind of lost. I've made a top and bottom for what I want to do, but I have no idea what you mean when you say to drag the mod from library onto the stage.
     
  18. One With The Shadows

    One With The Shadows Avid Affiliate

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    You have to copy that section on to the main screen, and on there should be a layer called mods. You select that layer and then past the mod. Another way is just dragging it from the side and putting it in the mods layer.
     
  19. darkflip95

    darkflip95 Vivacious Visitor

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    ^ Done that. Do I have to position the two pieces so they mesh together? And, I've tried publishing the .swf from here but nothing comes up in-game.
     
  20. Synonymous

    Synonymous Content Creator

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    They don't really have to position perfectly, just needs to be on the Mods layer you drag it to when you're almost ready to publish

    Did you give each piece an instance name to refer to when coding the registerMod() lines? Do you get compiler errors when publishing?


    Upload the .fla here if you can't get it to work, I'll help you set it up