[Costume Modding Tutorial] [An Easy Visual Guide] (1 Viewer)

Synonymous

Content Creator
Joined
Jul 23, 2012
Zoltan said:
Synon can you make a compact version of the tempalates for Adobe Flash CS3 PORTABLE ?
The lowest I can save on CS5.5 is to CS4, so I can't do much.
[attachimg=1]


Dante's right, you'll need something newer.
Download the CS6 trial if you haven't already. It's 30 days long so you have plenty of time to mess with it.
 

Attachments

  • 1.jpg
    1.jpg
    22.2 KB · Views: 4,726

ModGuy

Content Creator
Joined
Feb 17, 2011
You can probably repeatedly downsave between versions but it'd make more sense for people to upgrade so we don't have tons of versions of every uploaded FLA.
 

Synonymous

Content Creator
Joined
Jul 23, 2012
Zoltan said:
I downloaded the adobe flash CS6 professional,but this didn't have serial number or keygen.
Where can i get ?
Your trial ended?

I don't want to link to CS6 cracks (they might not work anymore and it could be against the rules here) but Google is your best option.
 

Allele

Potential Patron
Joined
Apr 3, 2013
I have an odd request - is it possible to upload ExampleMod.swf (costume-friendly version) exported in lowest setting possible (CS4/CS3)? Or is it impossible? I'd like to try my hand at modding but I don't have Flash and the only editor works with swf files.
 

Synonymous

Content Creator
Joined
Jul 23, 2012
Allele said:
I have an odd request - is it possible to upload ExampleMod.swf (costume-friendly version) exported in lowest setting possible (CS4/CS3)? Or is it impossible?
I wouldn't bother with any of the files if you don't have flash cs. :(


If you want to make costume mods without flash, you'll have to use this.
http://www.sdtmods.com/index.php?topic=3174
 

kojiro

Content Creator
Joined
Feb 17, 2011
this is weeird. how do i draw stuff like gloves and forearm parts for the costume layer if those parts are only on the body template :(
 

Shade

Content Creator
Joined
Jun 19, 2011
Kojiro said:
this is weeird. how do i draw stuff like gloves and forearm parts for the costume layer if those parts are only on the body template :(

Quoting myself from another thread because I'm special. It should explain the most commonly agreed on way to use the Vanilla Template when making full Costume Mods.

Shade said:
Patrick said:
oh. well whats the best overall template for vanilla mods? isnt there only 1? the one that synonymous set up?

anyways, what i did was: duplicate the body template, then make the chest, left breast & right breast - into guides, then delete the the other layers, except for the settings layer. yada yada - boolean= false - drag the new "top template" (with the 3 guide layers) to Main. boom! works! i can see the chest now, but my drawing doesnt show.
 

kojiro

Content Creator
Joined
Feb 17, 2011
can you explain the skin layer thing because this happened
 

Attachments

  • Screen shot 2013-11-03 at 1.03.05 AM.png
    Screen shot 2013-11-03 at 1.03.05 AM.png
    89.8 KB · Views: 300

Shade

Content Creator
Joined
Jun 19, 2011
If Synon's trick doesn't work, the following will explain why.

Shade said:
Patrick said:
Is there a special rule or trick with the chest body template? changing "var overwrite:Boolean" from true to false doesnt work.

Yeah, that's one of the special rules/tricks I was talking about. Even if you have overwrite set to false, the breast and chest layer will be removed IF you put anything in those layers. The only way to have them not vanish is to set the Layers that hold those movie clips as Guides (See picture). You then need to put those layers on the Top Template. Or create a false skin layer in your mod in the Body Template.

index.php
 

kojiro

Content Creator
Joined
Feb 17, 2011
thanks ill give both a try. yeah its kill la kill, im having layering problems though if i get this working ill ask about em, but it might just be specific to the how complicated her outfit is.
 

darkflip95

Vivacious Visitor
Joined
Apr 16, 2013
Okay. So I'm kind of lost. I've made a top and bottom for what I want to do, but I have no idea what you mean when you say to drag the mod from library onto the stage.
 

One With The Shadows

Vivacious Visitor
Joined
Jul 7, 2013
darkflip95 said:
Okay. So I'm kind of lost. I've made a top and bottom for what I want to do, but I have no idea what you mean when you say to drag the mod from library onto the stage.

You have to copy that section on to the main screen, and on there should be a layer called mods. You select that layer and then past the mod. Another way is just dragging it from the side and putting it in the mods layer.
 

darkflip95

Vivacious Visitor
Joined
Apr 16, 2013
^ Done that. Do I have to position the two pieces so they mesh together? And, I've tried publishing the .swf from here but nothing comes up in-game.
 

Synonymous

Content Creator
Joined
Jul 23, 2012
darkflip95 said:
^ Done that. Do I have to position the two pieces so they mesh together? And, I've tried publishing the .swf from here but nothing comes up in-game.
They don't really have to position perfectly, just needs to be on the Mods layer you drag it to when you're almost ready to publish

Did you give each piece an instance name to refer to when coding the registerMod() lines? Do you get compiler errors when publishing?


Upload the .fla here if you can't get it to work, I'll help you set it up
 

Users who are viewing this thread

Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.