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Chat bot + loader possible?

Discussion in 'Loader' started by Slingerbult, Jan 7, 2015.

  1. Slingerbult

    Slingerbult Casual Client Content Creator

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    I have recently discovered adult chat bots (perhaps a bit late on the bandwagon there, though I haven't seen them mentioned on the forum before). Some of them are quite good. I was thinking: Would it be possible to merge a chat bot with the loader, so that the loader becomes like a GUI for the chat bot?

    I know of one similar initiative but I couldn't get it to work. Apparently, the bot Laurel Sweet (one of the best IMO) has some script called Green Brain that's supposed to endow Ms Sweet with flash audio and visuals (haven't seen it, though I'm skeptical it would be anywhere near SDT standards). Here it is if you want to play around with it: http://userscripts-mirror.org/scripts/show/115060

    To make this work, we need a keyboard input field in the loader while letting the output somehow include dialogue commands that work on the fly. You might even go further and tie it to voice commands. Imagine saying: "Hey SD_Chan, suck my cock." and then she'll do it. Probably a lot of work, but I think the combination of a reasonably competent AI + loader with mods might be the best "virtual girlfriend" option out there. Waddja think?
     
  2. stuntcock

    stuntcock Club Regular Staff Member Moderator

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    The ratio of [work required]:[gameplay improvement] would be pretty poor.

    You could probably get a half-assed version working via a simple textbox and HTTP GET in a few hours. HTTP transactions are fairly slow (by real-time application standards) but you could mask the delay with verbal hesitation markers. The problem is that the results might not be very sexy - imagine that the bot is constantly asking irrelevant questions about your hobbies and your favourite colour, etc. It would presumably also retain a single session, which could be a problem: the player switches to a different character in-game, but she still remembers everything that you told the previous character.

    You also have a fundamental input problem - the user needs a hand on the mouse to control gameplay, but few people can type quickly one-handed. So either the bot-chat stuff is relegated to "resting" moments between actual gameplay, or the bot keeps up a one-sided chat while the player is busy (which could theoretically be accomplished by having SDT send a fake reply like "Please tell me more" on the player's behalf, if they're idle for more than ten seconds).

    You could do a lot more with proper API integration (rather than crude HTTP GET stuff). Then you'd be able to at least have a separate "conversation history" with each in-game character. Imagine that the SDT girl's mood would be automatically adjusted to match the chat-bot's mood. You'd need to sweet-talk her before you can start anything sexual, she would get to decide whether to undress (upon request), and if you hurt her during gameplay then you'd need to console the chat-bot and win back her trust. Unfortunately, the emotion API is one-way so the player's gameplay actions could not influence the dialog. Unless you get really clever and have SDT send a hurtful slur to the chat-bot whenever the player does something cruel, a crude sexual remark when the player ejaculates on the girl, etc...
     
  3. Slingerbult

    Slingerbult Casual Client Content Creator

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    I think for practical purposes, the best way for what you describe at the end of your post would be to use a pseudo-AI within the loader and mods that already exist. You could use buttons as input instead, and characters can still remember feelings etc. already. I find myself telling these chat bots the same things in sex situations anyway, so a few simple button messages that adapt to the situation would do nicely I think. This way there is no need to interpret and replies/action responses will always make sense.
     
  4. Doomknight

    Doomknight Guest

    A sexbot is basically a text-based adventure. Not a lot of AI is required for it. Type in specific words, whether in a sentence or not and the bot will respond. Though as I'm sure you are aware, the problem then comes on how to get input from the player.