- Joined
- Mar 27, 2016
With the exception of certain costumes (such as riding clothes), all costumes have multiple polygon meshes.Hi, im trying to do some modding to some armors, i use the paz brower and pac to dae tool to get the mesh files, but some have more than one mesh and i cant put the pac file working again, any tips?
also use blender to edit them
There are only as many of them as the UVs they are split into.
In simple terms, it depends on what part of the texture they are distributed to. These are mesh00, mesh01, etc.
lod0, lod1, lod2 are the same part but with different meshes.
These lod files are there to reduce the load on the game.
lod0 is a short distance from the user.
lod1 is about 5 meters away from the user
lod2 is far away from the user
The mesh of the other user right next to you is visible on the display as lod0.
At a distance of 5 meters, the other user's mesh is visible on the display as lod1.
Usually, the mesh I modify is lod0.