Black Desert Online Resorepless Nude Mod (8 Viewers)

J

Javier

Any Idea on how to change Lahn's BODY SIZE manually ? :wat: ..coz resorepless isn't doing it yet..:confused:

There is one way, with this you wont gonna have problems for textures, faces, vertex or anything else.
but is a little confusing if u dont do it rightly (just if you have a lot of folders in extracted_files like i have xD)
You need "MeshLab" (I use version 2016.12) and "ZBrush" (Version 4R7)

First step is get the .PAC file with "paz browser"
upload_2018-7-26_10-25-36.png

upload_2018-7-26_10-29-25.png


Then you need this.
***Those files arent mine, they are created by IndigoDesert***
PacToDae-DaeToPac.rar

upload_2018-7-26_10-24-6.png

Then u need edit this name with any text editor.
Remmember it has to be the name of the Pac that you extracted before
upload_2018-7-26_10-33-15.png

Like this.
upload_2018-7-26_10-35-28.png

Then you save it. and
Execute the bat file.
upload_2018-7-26_10-36-43.png

Once the bat file is finished the only file for use gonna be "_lod0" which is the file more bigger(MBytes)
for avoiding problems is better erase the others.
then in MeshLab you just import that .Dae file
upload_2018-7-26_10-42-19.png


Save it as an .obj

upload_2018-7-26_10-47-24.png

Then in Zbrush its where the magic begins.
But u need to import the file, but after import, u need to any other object in zbrush unless "SimpleBrush" or u will have troubles.
in the example i selected "Sphere3D"
then i imported it
upload_2018-7-26_10-49-52.png


Then you have to "Draw" the object in the map. With left click u draw from the top of the screen to down.
upload_2018-7-26_10-53-23.png


AFTHER DRAWING DONT JUMP THIS STEP "PRESS EDIT BUTTON"
this sh*t cause me a lot of problems when i didn't knew how to use that tool.
upload_2018-7-26_10-56-30.png

Then select the magic "Move Tool" <3
upload_2018-7-26_10-57-56.png


Alt+Right Click (Pressed both) Move The Pane
Right Click (Move the the camera xyz)
Ctrl+Right Click (Zoom)
Shift+Left Click (Center view of the angle)

History of editing
upload_2018-7-26_11-2-18.png

and left click for edit the model.
PRESS "X" for mirror editing.
then with "Move" you just Draw the model the way you want.
upload_2018-7-26_11-3-48.png

upload_2018-7-26_11-4-12.png


anyways im not a fan of big boobs. but its an example.
Once you are finish editing. you export it like an ".obj" and replace the file.
upload_2018-7-26_11-5-15.png

Then go again to MESH LAB
and import the obj that we edited(replaced)
upload_2018-7-26_11-6-53.png

you will notice a difference with a Black Model, that means that is an object edited not from meshlab, but dont worry, the propieties from textures an other are fine, even the program when you open any model it says that "has texture problems" its because .dds are not supported on meshlab. but who cares, if it works its ok.
then Select and export that black model as .DAE
upload_2018-7-26_11-10-36.png

For finish you need to modify the .bat (dae_to_pac.bat)
upload_2018-7-26_11-12-33.png

the first name is "_lod0.dae" from the file in this case "psw_00_nude_0001_mesh00_lod0.dae"
and the second name is the main file "psw_00_nude_0001.pac"
check very carefuly the name. so you dont get any problem
upload_2018-7-26_11-14-28.png


then you execute that bat file
upload_2018-7-26_11-15-11.png

then you are done
now you pick that "psw_00_nude_0001.pac" File
and you move it or copy it to "files_to_patch"
and that's it. then you just run meta injector it and you are done.


PD: if this wasn't what you needed,then explain yourself.
 

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UndercoverPervert

Content Creator
Joined
Aug 9, 2016
There is one way, with this you wont gonna have problems for textures, faces, vertex or anything else.
but is a little confusing if u dont do it rightly (just if you have a lot of folders in extracted_files like i have xD)
You need "MeshLab" (I use version 2016.12) and "ZBrush" (Version 4R7)

First step is get the .PAC file with "paz browser"
View attachment 76846
View attachment 76848

Then you need this.
***Those files arent mine, they are created by IndigoDesert***
PacToDae-DaeToPac.rar

View attachment 76845
Then u need edit this name with any text editor.
Remmember it has to be the name of the Pac that you extracted before
View attachment 76849
Like this.
View attachment 76850
Then you save it. and
Execute the bat file.
View attachment 76851
Once the bat file is finished the only file for use gonna be "_lod0" which is the file more bigger(MBytes)
for avoiding problems is better erase the others.
then in MeshLab you just import that .Dae file
View attachment 76852

Save it as an .obj

View attachment 76853
Then in Zbrush its where the magic begins.
But u need to import the file, but after import, u need to any other object in zbrush unless "SimpleBrush" or u will have troubles.
in the example i selected "Sphere3D"
then i imported it
View attachment 76854

Then you have to "Draw" the object in the map. With left click u draw from the top of the screen to down.
View attachment 76855

AFTHER DRAWING DONT JUMP THIS STEP "PRESS EDIT BUTTON"
this sh*t cause me a lot of problems when i didn't knew how to use that tool.
View attachment 76856
Then select the magic "Move Tool" <3
View attachment 76857

Alt+Right Click (Pressed both) Move The Pane
Right Click (Move the the camera xyz)
Ctrl+Right Click (Zoom)
Shift+Left Click (Center view of the angle)

History of editing
View attachment 76859
and left click for edit the model.
PRESS "X" for mirror editing.
then with "Move" you just Draw the model the way you want.
View attachment 76860
View attachment 76861

anyways im not a fan of big boobs. but its an example.
Once you are finish editing. you export it like an ".obj" and replace the file.
View attachment 76862
Then go again to MESH LAB
and import the obj that we edited(replaced)
View attachment 76863
you will notice a difference with a Black Model, that means that is an object edited not from meshlab, but dont worry, the propieties from textures an other are fine, even the program when you open any model it says that "has texture problems" its because .dds are not supported on meshlab. but who cares, if it works its ok.
then Select and export that black model as .DAE
View attachment 76864
For finish you need to modify the .bat (dae_to_pac.bat)
View attachment 76865
the first name is "_lod0.dae" from the file in this case "psw_00_nude_0001_mesh00_lod0.dae"
and the second name is the main file "psw_00_nude_0001.pac"
check very carefuly the name. so you dont get any problem
View attachment 76866

then you execute that bat file
View attachment 76867
then you are done
now you pick that "psw_00_nude_0001.pac" File
and you move it or copy it to "files_to_patch"
and that's it. then you just run meta injector it and you are done.


PD: if this wasn't what you needed,then explain yourself.

An overly complicated solution that would affect everyone and not just your character and far from the way resorepless does it. You just need to edit customizationboneparamdesc's min and max values where you want to, the bone names are mostly self explanatory. If you edit other class files this thread will give you the basic details about what to do, use this for class type id reference.
 

blurk

Potential Patron
Joined
Mar 15, 2017
Can you guys take a QA pass on resorepless.exe? It seems whenever there's a BDO patch, there's like a 25% chance resorepless will crash during the patching process with no real feedback whatsoever, despite uninstalling and undoing changes before downloading each patch.

To repeat: I undo changes and restore the original .meta file backup before every patch. This normally works fine, but sometimes doesn't.

This time, resorepless crashed while modifying partsdesc.xml. I then uninstalled everything via the resorepless menu, re-verified BDO files, but got the same error.

Every time this happens, it seems I have to delete everything and reinstall resorepless from scratch in order to fix it.

I should also point out that resorepless.exe contains contradictory information from what the meta injector says regarding keeping original file structure or whatever, and there's really no way to tell which one is giving the actual correct info. I can't imagine that's making things easier for anyone. I'm sure someone could search through all these forum posts, but that's not really a great solution for usability or documentation problems, and might be causing more needless posts here.

I will say that I just yesterday upgraded to Win10 and removed some file encryption, so I don't know if perhaps there's some quirk in the program that causes this problem with Win7 or file encryption, although in theory I guess it shouldn't.

Also, I don't know about anyone else, but the black square shadow problem is back.
 

hyko23

Casual Client
Joined
Nov 11, 2016
There is one way, with this you wont gonna have problems for textures, faces, vertex or anything else.
but is a little confusing if u dont do it rightly (just if you have a lot of folders in extracted_files like i have xD)
You need "MeshLab" (I use version 2016.12) and "ZBrush" (Version 4R7)

First step is get the .PAC file with "paz browser"
View attachment 76846
View attachment 76848

Then you need this.
***Those files arent mine, they are created by IndigoDesert***
PacToDae-DaeToPac.rar

View attachment 76845
Then u need edit this name with any text editor.
Remmember it has to be the name of the Pac that you extracted before
View attachment 76849
Like this.
View attachment 76850
Then you save it. and
Execute the bat file.
View attachment 76851
Once the bat file is finished the only file for use gonna be "_lod0" which is the file more bigger(MBytes)
for avoiding problems is better erase the others.
then in MeshLab you just import that .Dae file
View attachment 76852

Save it as an .obj

View attachment 76853
Then in Zbrush its where the magic begins.
But u need to import the file, but after import, u need to any other object in zbrush unless "SimpleBrush" or u will have troubles.
in the example i selected "Sphere3D"
then i imported it
View attachment 76854

Then you have to "Draw" the object in the map. With left click u draw from the top of the screen to down.
View attachment 76855

AFTHER DRAWING DONT JUMP THIS STEP "PRESS EDIT BUTTON"
this sh*t cause me a lot of problems when i didn't knew how to use that tool.
View attachment 76856
Then select the magic "Move Tool" <3
View attachment 76857

Alt+Right Click (Pressed both) Move The Pane
Right Click (Move the the camera xyz)
Ctrl+Right Click (Zoom)
Shift+Left Click (Center view of the angle)

History of editing
View attachment 76859
and left click for edit the model.
PRESS "X" for mirror editing.
then with "Move" you just Draw the model the way you want.
View attachment 76860
View attachment 76861

anyways im not a fan of big boobs. but its an example.
Once you are finish editing. you export it like an ".obj" and replace the file.
View attachment 76862
Then go again to MESH LAB
and import the obj that we edited(replaced)
View attachment 76863
you will notice a difference with a Black Model, that means that is an object edited not from meshlab, but dont worry, the propieties from textures an other are fine, even the program when you open any model it says that "has texture problems" its because .dds are not supported on meshlab. but who cares, if it works its ok.
then Select and export that black model as .DAE
View attachment 76864
For finish you need to modify the .bat (dae_to_pac.bat)
View attachment 76865
the first name is "_lod0.dae" from the file in this case "psw_00_nude_0001_mesh00_lod0.dae"
and the second name is the main file "psw_00_nude_0001.pac"
check very carefuly the name. so you dont get any problem
View attachment 76866

then you execute that bat file
View attachment 76867
then you are done
now you pick that "psw_00_nude_0001.pac" File
and you move it or copy it to "files_to_patch"
and that's it. then you just run meta injector it and you are done.


PD: if this wasn't what you needed,then explain yourself.


Already found myself the solution, but thank you a lot for your hard work O.O !
My Solution : LAHN BODY DATA FIX
 

kalien

Potential Patron
Joined
Sep 16, 2016
I know this is unrelated but these new forums a very snazzy. Came to see if there was update for this mod.
 

Dream Angel

Content Creator
Modder
Author
Editor
Joined
Jun 21, 2012
Dear BlackFireBR BlackFireBR , on the Russian server the protection system has been updated.
It does not allow you to change the contents of the Meta file.
Is it possible to get help from you, to solve this problem?
 

Quorwyf

Potential Patron
Joined
Jun 30, 2014
Do part size limits need to be the same on all body parts to work?

I haven't been able to get max body part size changes to work since I returned to playing yesterday, after switching from having every part maxxed at 2.50 to only having that max on some parts. I tried clearing out the backups, re-downloading the meta file, and re-patching but part max size changes still aren't working for me.

EDIT

Kept repeating the process to no change, ran uninstall in resorepless and reinstalled, same. Decided to try lowering the min ranges and now bonus range works.
Does anyone here use a hybrid SSD/SATA drive for Windows? Wondering if the issue could have been caused by something stuck in cache because that fix was a bit weird all things considered.
 
Last edited:

Quorwyf

Potential Patron
Joined
Jun 30, 2014
Where are the working outfit mods for revealing armors and cash clothes? I tried dumping suzu's Feb '18 pack into files_to_patch but it just caused some models to appear with holes in them.
 

Shinmauru

Avid Affiliate
Joined
Mar 6, 2011
blackdeserterror.JPG

Hey so I haven't been able to fix this error. The problem is that the backup for the resorpless and meta injector isn't updating, and it hasn't been updated since like June. I try to go through the steps that worked before and I get stopped by this error when I try to "Restore and Patch". Not sure how to update it to use mods now.
 
A

Axovus

It is no longer working for me with the latest patch. Does it need updated or do I need to reinstall or something? Also it has not worked for me with Lahn, is that just not added to the mod?
 

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