animtools

animtools V39 hotfix1

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some compatibility requirements:

for animtools V34 or newer , use the latest TemplateExtensionV7 or newer found here (you will most likely need to update it unless you have grabbed a pack presetup for animtoolsV34):
It should be located in your $INIT mods folder

animtoolsV28 or newer is incompatible with penisrangeV6 or older, get the latest version here

animtoolsV28 or newer is incompatible with the original hairoverlaypatchV1, get the latest version here

if you use DialogueActions, i have made a fork to play better with animtoolsV34 or newer's arm control features, it can be found here:

for using animtoolsV34 or greater, you will want to use morclothingV11 or newer:


1590452801208.png

This mod allows users to create and load new animation positions, as seen around the sdt forums.
It creates and uses specific text files to represent these positions.
The mod can be run by itself in place of where the Loader is(called editmode), or it can be loaded as a mod (called loadermode)
These modes focus on different features of the mod~ editmode shows the keymappings and current values of the settings in an extended window, while loadermode hides the button controls on the modpage and registers convenient keys through a settings file.

read the 'setup guide' to get the correct files in place to use the mod.
read 'user guide - editmode' if you wish to create your own positions
read 'user guide - loadermode' if you wish to actually use the positions with the Loader.

also, if the version numbers are old in the documentation, it is because i am too lazy to change them for every update

share and find position files in this thread:
edit - there is still the thread, but there is a designated category on the resource manager for animtools positions, i suggest uploading them there: Animtools Positions
animtool positions

various guides and videos about using animtools:
animtooltutorial3: quick setup and usage of animtoolsV11, doesn't cover dialog stuff
2014/06/16 - animtoolsV11_tutorial
edit - if you know of other guides or videos folks made that are helpful for using animtools, pm me and i will add a link here
Author
sby
Downloads
188,302
Views
434,115
First release
Last update
Rating
4.70 star(s) 83 ratings

More resources from sby

  • loadingscreen
    loadingscreen
    this mod was created for loader bundle creators to tidy up the loading sequence of their packs.
  • moremoods
    moremoods
    adds more moods to the game
  • TemplateExtension
    adds additonal modtypes to the vanilla mod framework
  • moreclothing
    moreclothing
    adds additional clothing and other mods to the in-game menus.
  • hairRGB
    hairRGB
    added supplemental RGB pickers next to hair HSL for mods to make use of

Latest updates

  1. tweaked priority level of hand closed evaluation for ArmOverhaul

    tweaked priority level of hand closed evaluation for ArmOverhaul
  2. added custom his arm hand rotations

    added custom his arm start and end hand rotation angles. Both start and end must be assigned...
  3. bugfix for inloaderediting

    animtoolsV38 hotfix 1 moved creation of him buttons earlier in initial loading to prevent...

Latest reviews

still updating his mods to this day; what a legend
у меня вопрос, в файле мода есть звуки со стонами dirty audio и custom audio, с dirty audio я разобрался, но с custom нет, обьясните как использовать custom audio
Great as always. In v37, there was a button on the left that toggled the loaderarm, could you readd that button? Helps making positions easier with knowing where that arm is
sby
sby
there is now a dedicated button next to his left arm menu to turn it on
i cant add different posotions? can someone give step by step
Thanks for everything u did.
this mod is very helpful.
U R my hero! O7
F12 doesn't work (I'm not sure where I saw it and if it even should work but for me it doesn't) but when I turn it on through options,, choose a position and try to leave the ooptions it closes the game
Saw one other person say it, but I've never been able to close her hand when in game. While animating positions it works completely fine, but in the loader, her hand appears in the position I put it at and animates accordingly but appears in the open hand position with a slightly darker skin tone (weird). I use Modguy's loader V5.45d. I've started getting intricate with positions and am determined to fix this. Has anyone else had a similar problem and what was the solution? My mods folder loads as shown.

Default/PleasureCounter.swf
Default/BreathCounter.swf
Default/HeldBreathCounter.swf
Default/CumInMouthCounter.swf
Default/TemplateExtensionV7_sby.swf
animtoolsV37.swf
moremoodsV13.swf
deepthroatactionsV6.swf
penisrangeV8.swf
dialogdisplayeditV1.swf
throatcumbulgeV3_1.swf
eyebrowcontrolV1.swf
coughhotkeyV1.swf
moodBasedTearsV2.swf
pullOffEditV1.swf
morecumspurtsV5settings.swf
HerPleasureCounter.swf
BetterFeet.swf
moreclothingV7.swf
SpitDroolHotkey.swf
Keys.swf
sby
sby
says right in the animtools overview that you will want to have moreclothingV11 or newer
Can SOMEONE help me!? I can't figure this out and I realllyy wanna play this. Again, PLEASE help!
I always have some fun with AnimTools, but I want to ask if it's A, possible to adjust the gravity of hair somehow (or if it's hardcoded), or B, if something like that old Camera Mod functionality could be added?
I find that with the 'inherent jank' of working with some positions (or with some backgrounds), being able to adjust the scene left or right, or up or down, has its appeal, particularly when you get into non-standard body sizes.
Works excellent! For whatever reason there's an incompatibility issue with Resize Her which moves the male model higher than he should be.
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