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Writing a dialogue

Discussion in 'Dialogue' started by Fleack, Jan 9, 2015.

  1. Fleack

    Fleack Avid Affiliate

    Nov 20, 2014
    Likes Received:
    Hi. I've been writing a kind of long and ambitious dialogue for awhile now.

    It's a mood based dialogue. It has about 15 or so different animtools positions incorporated into it and a menu system for choosing positions/outfits/other things.

    Right now, the dialogue starts with her not being in the mood. You can get her mood lower doing various things and she'll get pretty nasty/act like a pornstar/whore etc. Or you can get her mood higher doing various things and she'll get super enthusiastic/sweet/loving etc.

    I'm already up to a few hundred lines of dialogue including all the menus, but I don't really have an endgame for it. So far for an endgame, I'm thinking of putting in pulp fiction quotes that only trigger when he cums in her mouth like 300 times.

    Seriously though, anyone have any ideas for what changes can occur when her mood gets ultra low or ultra high? Or how to make it interesting in other ways? This is my first dialogue, so if your idea's complex, you might have to explain how to code it correctly.