up max size of the breast (black desert) (2 Viewers)

argetliam

Potential Patron
Joined
Jul 7, 2016
Hey, so I've messed around with this a bit, and found a magic number. 7.27, it seems to be the largest you can set a max to.

If you go above it, the slider acts like it doesn't exist. Has anyone found a way around this?
 

Kerominw

Potential Patron
Joined
Jul 13, 2017
It is creepy to find tiny child like witch's with magical bras.
d0rGq


As promised, my Tamer .xml file.
<ParamDesc Index="137" Min="0.90 0.90 0.90" Max="1.20 1.30 1.20" Default="1.00 1.03 1.00" BoneName="Bip01 Pelvis" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="138" Min="0.90 0.70 0.50" Max="1.10 1.20 1.35" Default="1.00 1.00 0.90" BoneName="Bip01 Spine" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="139" Min="0.90 0.70 0.60" Max="1.10 1.20 1.35" Default="1.00 0.95 0.90" BoneName="Bip01 Spine1" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="140" Min="0.90 0.90 0.90" Max="1.10 1.20 1.20" Default="1.00 1.00 1.00" BoneName="Bip01 Spine2" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="141" Min="0.80 0.90 0.90" Max="1.20 1.00 1.00" Default="1.00 1.00 1.00" BoneName="Bip01 L Hip" PartName="base_basebody" Component="S" WeightAxis01="Y" WeightAxis02="Z" WeightAxis03="X"/>
<ParamDesc Index="142" Min="0.80 0.90 0.90" Max="1.20 1.00 1.00" Default="1.00 1.00 1.00" BoneName="Bip01 R Hip" PartName="base_basebody" Component="S" WeightAxis01="Y" WeightAxis02="Z" WeightAxis03="X"/>
<ParamDesc Index="143" Min="0.90 0.90 0.90" Max="1.25 1.35 1.35" Default="1.00 1.00 1.00" BoneName="Bip01 L Clavicle" PartName="base_basebody" Component="S" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="144" Min="0.90 0.90 0.90" Max="1.25 1.35 1.35" Default="1.00 1.00 1.00" BoneName="Bip01 R Clavicle" PartName="base_basebody" Component="S" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="145" Min="0.80 0.80 0.80" Max="1.00 1.35 1.35" Default="0.92 0.95 0.95" BoneName="Bip01 L UpperArm" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="146" Min="0.80 0.80 0.80" Max="1.00 1.35 1.35" Default="0.92 0.95 0.95" BoneName="Bip01 R UpperArm" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="147" Min="0.80 0.90 0.90" Max="1.00 1.35 1.35" Default="0.92 1.00 1.00" BoneName="Bip01 L Forearm" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="148" Min="0.80 0.90 0.90" Max="1.00 1.35 1.35" Default="0.92 1.00 1.00" BoneName="Bip01 R Forearm" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="149" Min="0.90 0.80 0.80" Max="1.35 1.35 1.35" Default="1.00 1.00 1.00" BoneName="Bip01 R Hand" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="150" Min="0.90 0.90 0.90" Max="1.35 1.35 1.35" Default="1.00 1.00 1.00" BoneName="Bip01 L Hand" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="151" Min="0.90 0.80 0.80" Max="1.10 1.35 1.35" Default="1.00 0.95 0.95" BoneName="Bip01 LUpArmTwist1" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="152" Min="0.90 0.80 0.80" Max="1.10 1.35 1.35" Default="1.00 0.95 0.95" BoneName="Bip01 RUpArmTwist1" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="153" Min="0.90 0.80 0.80" Max="1.10 1.35 1.35" Default="1.00 0.95 0.95" BoneName="Bip01 LUpArmTwist" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
<ParamDesc Index="154" Min="0.90 0.80 0.80" Max="1.10 1.35 1.35" Default="1.00 0.95 0.95" BoneName="Bip01 RUpArmTwist" PartName="base_basebody" Component="S" HeightAxis="X" WeightAxis01="Y" WeightAxis02="Z"/>
How to make Tamer's breast look like this?
 

AnOPAnimeProtagonist

Potential Patron
Joined
Nov 21, 2017
Hey, so I've messed around with this a bit, and found a magic number. 7.27, it seems to be the largest you can set a max to.

If you go above it, the slider acts like it doesn't exist. Has anyone found a way around this?
yea i noticed the exact same thing. anyone got any work arounds it'd be awesome
 

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