Here is a weird problem... The two pictures linked show the game when loaded from the SDT folder, then loaded again with the SDT folder renamed testing. Literally the only change I made was renaming the folder SDT -> testing
For some reason, the charcode gets reset to defaults
The default method by which Flash saves files to the local disk is a bit arcane.
C:\Documents and Settings\{username}\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\{alphanumeric}\localhost
Take a look at this folder. You should find a files with the .sol extension. If you've played games created by
Fenoxo, then you'll see your saved-game files in that folder. Incidentally, you can use
minerva to inspect the contents of these files and edit them (for debugging or cheating purposes). The files aren't limited to just saved-game progress information, though - they also contain
Settings and
Preferences.
You'll notice several subfolders. These correspond to actual folders on your disk. You'll probably find one named:
C:\Documents and Settings\{username}\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\{alphanumeric}\localhost\Users\{username}\Downloads
The contents of this subfolder will be a bunch of SOL files for any Flash games that you downloaded to the default folder and then played as-is (without attempting to move them to a more permanent location).
Thus: some Flash games (such as Fenoxo's) will automatically use the "root" folder to store their SOL files, but others will use the relative paths. If you cut-and-paste one of the latter Flash games to a new location (or if you start renaming folders) then
it will be unable to find its SOL file. It will revert to default settings and create a new SOL file to store user-submitted information (preferences, game progress, high scores, etc). Games in the first category are insensitive to file operations and can safely be moved around or renamed without any negative consequences.
SDT belongs to the second type.
Return to the root folder (".../localhost"). Search for a file named
ChoIrrumatio.sol. That's your SDT settings file. Since you've done some filepath tinkering, you probably have several copies of it. You can probably identify the "best" file because it will be the largest (due to the extra custom characters that it contains). If you're feeling confident then you could try to replace the other SOL files with your preferred copy (if you do so, then you'll want to copy the
ChoIrrumatio_thumbs.sol file as well). You could try to use
minerva to manually splice the files together and repair any inconsistencies.
The safest approach is to use the "Char List Backup" feature within the game. It will copy all of the custom girls (and their portraits) into an external file which can then be imported into the new instance. It won't carry any of your custom settings, but those can be repaired quite quickly, via the normal in-game menus.
and the frame rate cuts in half, from 16 to 8
No great mystery here. When your settings reverted to default, SDT enabled a bunch of optional features (such as tears and saliva strands, shaders for the semen strands, high-quality graphics mode, etc). Your FPS should recover when you switch back to your preferred settings.