I cannot get mods placed in the $INIT$ folder to load automatically. For example, I wish to have SBY's ffbehaviorv3 mod load on startup. The ffbehaviorV3 mod is in the $INIT$ directory. Adding a path to the swf in the Mods.txt file results in an error stating the settings file could not be found. Alternatively, adding a reference in the CharacterFolders.txt gives no results at all. I don't suppose someone could set me straight on this?