I need help with this - Part of my character's clothing is not shown (1 Viewer)

WhenHacesTusMomosEnVideos

Content Creator
Joined
Apr 19, 2021
Hello, I have entered this link The thing, that in the link there is a MEGA folder, with several files, SWF of several characters for the SDT

Well, the thing is that I found one of Princess Peach, there are 2, the thing that one of them is the one of Dante here is the link, And apart from that file, I found another called "Princess Peach Outfit.swf", I saw that it is slightly different from Dante's original, the thing is that I opened it with a SWF file decompiler, and I found this

aaaaa.png


Inside the flash file there is a necklace, belonging to Princess Peach, but, once loaded in the Loader and in the Vanilla Game, it is not shown for some reason


It has its code inside the SWF file but it does not appear in the game, I just want to know if there is any solution to make the necklace appear, it is that I have been thinking, so to speak "remaster it", which would be basically to change the color palette.

Please help me :c

Note: I am using a translator
 

RokPhenix

Content Creator
Joined
Apr 23, 2021
the swf have sprites but their never uses..
(1) is for her dress.
(3) is a necklace.
You need a recompilation to use these.
 

RokPhenix

Content Creator
Joined
Apr 23, 2021
I begin with modding since a month so i am not expert.
If someone with more experience can give advice, so go ahead.
Basicaly.
Associate shape and sprite.(it is already in your case)
7FEHkt7.png

You need associate shape into frame of sprite. look the shapeid(5)(red arrow).
If your frame don't correspond, so click to edit (blue arrow).
click on the number of characterid to modify the number(black circle).
If characterid dont appear check if your FlagHasCharacter is set to true(yellow).

Associate sprite/frame
SNc0XD3.png

associate the frame(Tanga in the picture) with your sprite (red arrow).

sprite/class
In your SymbolClass associate the sprite with id (blue arrow).
name your class ( yellow and black arrow).

In your class.
svsxnHK.png

In your class modify the frame1() with the modtype you want(red circle).
The class need a function with her name like the picture.

Associate your Modpackage with your frame.
HUT3g7N.png
declare a variable with the name of your object in your frame as a MovieClip (like the yellow)
If it's nameless, name it and if the " name : String=" don't appears check if your flagHasName is set to true;

Call it in ModPackage
djzrTEd.png


Save you SWF.
Voila, you can use It.

Note for other modders: I don't succed to create a functionnal new class .
 
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