Hey guys, I'm going back and making dynamic hair versions of my ATLA and LOK imports. And I've run into a problem. This is Opal. For some strange reason that only the eldritch among us know, the dynamic hair I've created is off-position in-game. However while making it, it was flush with the head reference. I say, I've run into quite a conundrum. Here's pictures. For the people reading this who make dynamic hairs or imports of any kind using Adobe CS5, I've converted the parts I want to move into Movie Clips, and I've made sure they all line up with each other.