NoctSoul
Avid Affiliate
- Joined
- May 30, 2015
I'm currently switching from the Fleack Bundle Loader to the newest Loader 5.45 of the sby's loader pack 6.45, and i'm transferring all the mods I collected and let them load through $INIT$ directly.
It worked everything fine, except the dialogue box display.
I wanted the dialogue box to be more visible and readable like it always has been, without everytime clicking on the Dialogdisplayedit box in the CharactersFolder in-game so that can be loaded through $INIT$.
This is what i found when I opened by default the new Loader, before I started the migration of everything:
I already messed around with the dialogdisplayeditV1settings in the Settings folder of the Loader and nothing relevant happened.
I deleted the dailoguedisplay string in the CharactersFolder and tried to let it load through $INIT$, adding it in Mods.txt and still nothing relevant happened. Maybe It's in conflict with the DialoguePatchv3? I don't know.
I really don't know what to do now.
It worked everything fine, except the dialogue box display.
I wanted the dialogue box to be more visible and readable like it always has been, without everytime clicking on the Dialogdisplayedit box in the CharactersFolder in-game so that can be loaded through $INIT$.
This is what i found when I opened by default the new Loader, before I started the migration of everything:
I deleted the dailoguedisplay string in the CharactersFolder and tried to let it load through $INIT$, adding it in Mods.txt and still nothing relevant happened. Maybe It's in conflict with the DialoguePatchv3? I don't know.
I really don't know what to do now.