Black Desert Online Resorepless Nude Mod (10 Viewers)

NaeRei

Avid Affiliate
Joined
May 7, 2016
Thank you for your kind words, I'm glad I could help.
You mean the Kibelius gloves? You can remove it using the multiplemodeldesc.xml file if that's what you want.


View attachment 54931
You are going to need to wait for my tool if you want to use custom textures with that.
Nay, its the elbows from the Maehwa (Plum) Awakening costume as i replaced the Kibelius gloves with the gloing arm from the Awakening, as seen in the pictures the elbows have those ball like things from the awakening costume, i was working on that wen resorep went kaput, and ended up with this.

cOm1iEc.png

9gfEe2H.png
PS: pay no mind to the Kibelius in the last picture as its a screen shot from before i got the transparency fixed.

I was going to change and make the blue fade to normal skin in the lower arm instead of what is on the first picture, but then a patch came out and no more resorep
 

aurraro

Potential Patron
Joined
Jun 20, 2016
Mr.BlackFireBR:
i have a question,can i use this nude mod with Swap Armor?should i run ResoreplessNudePatch.exe first and run ArmorSwapPatcher.exe secondly?Or only run ResoreplessNudePatch.exe and edit multiplemodeldesc.xml?
because all of your mods will patch pad00000.meta file,like the new nude mod,swap armor and breastsize patch.
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Mr.BlackFireBR:
i have a question,can i use this nude mod with Swap Armor?should i run ResoreplessNudePatch.exe first and run ArmorSwapPatcher.exe secondly?Or only run ResoreplessNudePatch.exe and edit multiplemodeldesc.xml?
because all of your mods will patch pad00000.meta file,like the new nude mod,swap armor and breastsize patch.
If you are NOT doing any changes in the files: partcutdesc.xml and partdyeslotdesc.xml you can install only the ResoreplessNudePatch if you want. Armor swapping should work just fine.
 

Aeriel

Swell Supporter
Joined
Mar 19, 2016
Just wanted to make sure, this doesn't void the ToS right? So not a ban-able offense?
If you read the NA/EU ToS carefully, they allow 3rd party mod as long as it doesn't effect the gameplay of others. As this is a cosmetic mod, it's not a ban-able mod.
 

Lewdys

Potential Patron
Joined
Apr 3, 2016
So um, I undid all the resorep stuff and set up the mod and it works great and everything but there is one issue I have been having with the Kibelius Armor for the ranger where she has the pants of another armor set (the Karlstein Armor I believe) and I'm not sure why

WA6QGKe.jpg

HMOPILw.jpg

(and before anyone points it out, yeah I'm using the 'fondled' texture someone made for the transparent Kibelius, I tried using the regular one that comes with the mod and it does the same thing, so from what I can tell that isn't it)
 

Blackjayne

Potential Patron
Joined
Nov 13, 2015
So um, I undid all the resorep stuff and set up the mod and it works great and everything but there is one issue I have been having with the Kibelius Armor for the ranger where she has the pants of another armor set (the Karlstein Armor I believe) and I'm not sure why

WA6QGKe.jpg

HMOPILw.jpg

(and before anyone points it out, yeah I'm using the 'fondled' texture someone made for the transparent Kibelius, I tried using the regular one that comes with the mod and it does the same thing, so from what I can tell that isn't it)

I am also having this issue and would love to know how to fix this. Just when I got everything working just perfect. I'm not sure where the issue is as I'm pretty new to this.
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Open your partcombinationdesc.xml file and delete the lines in red:

<!-- Ranger Kibelius Armor with wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Shoulder MeshFileName="1_PC/3_PEW/ARMOR/14_SHO/PEW_00_SHO_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

<!-- Ranger Kibelius Armor NO wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034_01.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

Sorry about that, my fault when generating the new partcombinationdesc.xml file.

The new version from Armor Swap Essentials(v2.1) comes with that fixed.

Let me know if there is anything else strange.
 
Last edited:

RaZZZa

Potential Patron
Joined
Oct 14, 2013
BlackFireBR BlackFireBR
So im a bit confused here, did you managed that quick to have the old multiplemodeldesc to apply in your new patch??
Because thats what happened when i installed the mod of yours.

I really want to thank you and apprechiate the work you put into this. Keep up the awesome work man
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
BlackFireBR BlackFireBR
So im a bit confused here, did you managed that quick to have the old multiplemodeldesc to apply in your new patch??
Because thats what happened when i installed the mod of yours.

I really want to thank you and apprechiate the work you put into this. Keep up the awesome work man
That's for the support! I appreciate it.
I don't quite understood your question though, what old multiplemodeldesc, and which new patch? And what exactly happened when you installed my mod?
 

RaZZZa

Potential Patron
Joined
Oct 14, 2013
That's for the support! I appreciate it.
I don't quite understood your question though, what old multiplemodeldesc, and which new patch? And what exactly happened when you installed my mod?

I still had the old multiplemodeldesc from resorep in the character folder and when i installed your resorepless one it installed and looked like the resorep one with my custom made multiplemodeldesc.
Now everything looks like how i wanted it to be with nude normal armors but wearing heels.

I didnt know that it was possible just like that :D
Hope you understand what i mean.
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
I still had the old multiplemodeldesc from resorep in the character folder and when i installed your resorepless one it installed and looked like the resorep one with my custom made multiplemodeldesc.
Now everything looks like how i wanted it to be with nude normal armors but wearing heels.

I didnt know that it was possible just like that :D
Hope you understand what i mean.
Oh, now I get it! Nice, I'm glad that I made it possible for you.

Let me know if I can help you with anything else.

Best Regards
 

Blackjayne

Potential Patron
Joined
Nov 13, 2015
Open your partcombinationdesc.xml file and delete the lines in red:

<!-- Ranger Kibelius Armor with wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Shoulder MeshFileName="1_PC/3_PEW/ARMOR/14_SHO/PEW_00_SHO_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

<!-- Ranger Kibelius Armor NO wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034_01.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

Sorry about that, my fault when generating the new partcombinationdesc.xml file.

The new version from Armor Swap Essentials(v2.1) comes with that fixed.

Let me know if there is anything else strange.

This worked perfectly for me. Thank you so much!
 

Lewdys

Potential Patron
Joined
Apr 3, 2016
Open your partcombinationdesc.xml file and delete the lines in red:

<!-- Ranger Kibelius Armor with wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Shoulder MeshFileName="1_PC/3_PEW/ARMOR/14_SHO/PEW_00_SHO_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

<!-- Ranger Kibelius Armor NO wings -->
<Upperbody MeshFileName="1_PC/3_PEW/ARMOR/9_UPPERBODY/PEW_00_UB_0034_01.PAC">
<Lowerbody MeshFileName="1_PC/3_PEW/ARMOR/10_LOWERBODY/PEW_00_LB_0034.PAC"/>
<Hand MeshFileName="1_PC/3_PEW/ARMOR/11_HAND/PEW_00_HAND_0034.PAC"/>
<Foot MeshFileName="1_PC/3_PEW/ARMOR/12_FOOT/PEW_00_FOOT_0034.PAC"/>
<Helm MeshFileName="1_PC/3_PEW/ARMOR/13_HEL/PEW_00_HEL_0034.PAC"/>
<Cloak MeshFileName="1_PC/3_PEW/ARMOR/19_CLOAK/PEW_00_CLOAK_0034_C.PAC"/>
</Upperbody>

Sorry about that, my fault when generating the new partcombinationdesc.xml file.

The new version from Armor Swap Essentials(v2.1) comes with that fixed.

Let me know if there is anything else strange.

Ah thank you so much. It's funny doing this has been like my only excuse to open notepad++ for something in years, now I just need to do it for all the other versions of that file I have
 

killabilly

Potential Patron
Joined
Apr 4, 2016
Dyes on boots and helms seem to be acting up after the patch, is it intended? ie. the colour palatte on boots and helms follows that of the torso, and cannot be changed.

Also when wearing damaged armor, the boots completely disappear.
 

CZukoff

Potential Patron
Joined
Mar 10, 2016
I was actually going to post about that as well lol, loved the removal of the mesh+leather thong on Lumik, but the dye scheme getting thrown off was a little startling.
1.0
2016-06-19_205463128.PNG
1.1
2016-06-29_165083184.PNG
 

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