jogene1964
Casual Client
- Joined
- Oct 3, 2018
when a file fails to patch in meta injector what can i do to fix it?
Add the following linesCool retex, but looks like the arms get cut off using Suzu's partcut?
View attachment 121506
Mystic
Did not help. And when choosing a men's suit from the screenshot above, the client began to close =)
If you're using the feminized Sage file I created, you can useDid not help. And when choosing a men's suit from the screenshot above, the client began to close =)
Enable the path command.I do not understand
You're wrong.so adding<!-- before and --!> after the line makes it a comment so the body part is not removed?
Thank you for your help i have struggled with this as well
while you're on here what program do you use to save .pac I can't seem to find it i'm using blender
Enable the path command.
The only thing you need to do is write the clothes you don't want to cut to the file command.
It's tedious and time-consuming, though.
<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File>
<File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Thanks Suzu! That fixed the hand, but parts of the legs are still missing :OAdd the following lines
<File>1_Pc/11_PGW/Armor/11_Hand/PGW_00_Hand_0227.pac</File>
The place to add a note is here.
<CutType Name="Fish_Hand">
I don't have it at home right now, so I'll just answer in my head.Thank you, everything is working out:
but a new problem has arisen, many files where the costume was changed, parts of the body and skin are removed, I commented out, but it did not help in the case of yellow underwear, I didn’t try others yet, I suddenly thought the solution was different.
For example:Here:<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File> <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Most of these costumes I edited myself, somewhere a 3D model, somewhere textures, in some of both.
How to get rid of these holes? Thank you.
Please write down the clothes that the body will be cut into, knowing the costume numbers of all the characters.Thank you, everything is working out:
but a new problem has arisen, many files where the costume was changed, parts of the body and skin are removed, I commented out, but it did not help in the case of yellow underwear, I didn’t try others yet, I suddenly thought the solution was different.
For example:Here:<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File> <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Most of these costumes I edited myself, somewhere a 3D model, somewhere textures, in some of both.
How to get rid of these holes? Thank you.
Add the following lines (partcutdesc.xml)Thanks Suzu! That fixed the hand, but parts of the legs are still missing :O
View attachment 121614
ok trying to import into blender get this error the file is there and valid anyone know what im doing wrong blender v 2.93 collada added the old version still the same error
+----------------------------------
+-- Collada Import parameters------
| input file : C:\Users\jogen\Desktop\Paz\patcher_resources\extracted_files\phm_10_ub_0024\phm_10_ub_0024_mesh01_lod0.dae
| use units : no
| autoconnect : no
+-- Armature Import parameters ----
| find bone chains: no
| min chain len : 0
| fix orientation : no
| keep bind info : no
| import Image: C:\Users\jogen\Desktop\Paz\patcher_resources\extracted_files\phm_10_ub_0024\\\PHM_10_Hand_0024.dds
Schema validation (Error): Error: ERROR_REQUIRED_ATTRIBUTE_MISSING Element: texture, Attribute: texcoord, Line: 46, Column: 24, Additional:
The Collada import has been forced to stop.
Please fix the reported error and then try again.+----------------------------------
| Collada Import : FAIL
+----------------------------------