Because development went through multiple phases before all relevant features were added, V33 and V32 were not publicly released, here are the change notes for all of them:
note that you should update your TemplateExtension for animtools V4
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animtoolsV34
added end range for her hand angles, so can also adjust their angle through the path
added penis rotation and penis rotation end angle so can adjust penis rotation without moving his hips
added more her arm positions, gripping breast, gripping thigh, on her ass
reworked her arm positions for on his waist, on his chest
added popup menus like moreclothing to select her right and left arm positions, click on the text of her right or left arm position menu selection to bring it up
added breast size change listener to cupping breast, holding breast arm positions, they previously did not update so the angles would get messed up after changing her breast size
added her arm position option for rubbing. added a button next to the arm selection to turn it on, blue status means means finishing current rub when turned off. supports charcode saving
- she will stop rubbing on position movement, also will slow down rubbing when starting to pass out
for randomizekeybindorder, made animtools explicitly randomize the positions instead of relying on inherit randomness of a dictionary object order.
i added a couple partial positions that turn on and off the setting 'preV33herarmonlegs'. people could use these instead of messing with lengthy dialogs to turn on the old behavior on the fly if needed
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animtoolsV33
potentially fixed some inconsistencies with cupping and holding tit hand angles
changed how reverse screen processed, now positions are processed by placing all of the coordinates on the normal orientation, then toggling the reverse at the end. should provide consistant behavior with the reverse screen option where it is actually more like reversing the screen and not just flipping coordinate placements whereever the scene layer is moved.
changed her setarmposition code so animtools accepts trying to change her arms to the extra arm poses through other means
added position setting to hide her leg shadow
added positiontype 'alt pleasure' that doesn't do any of the fancy penis body contact stuff, it purely applies pleasure to him based on movement. meant to be used for non-penis stimulation to him
reorganized source file layout so i can keep the source fla at the root animtools folder, but all the embeds still in the source folder so the Mods.txt doesn't need to reference the source/ path when i am lazy and leave the outputted swf in the compile directory
added animtools her arm positions to the in game arm selection. currently there are some placeholder arm positions
now there is a 'custom' her arm position, this is now the arm position defined when doing her arm placement in the editor. this is so the regular arms on legs can still be used if swapped to on the in game menu
changed how reverse him processed, now doesn't lock in a reversed skew and does a proper matrix inverse. hip action now possible with reverse him.
added hispenisrotationoffset and usesteadypenis to be able to mimick the same position behavior previous positions of himreverse had, older version position settings will be translated
added a few sofa props by El Rodrigo
added a backwards comapatiblity option for her arm behavior
preV33herarmonlegs=1 ;1=active, animtools will use the custom arm positioning for hands on legs like previous versions of animtools. mostly used for things like dialogs that arms on legs.
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animtoolsV32
figured out how to make his other loader arm follow a custom path, position settings added for this
added ability to set an end translation position for her arms just like his arms
added allowrightarmtap, allowleftarmtap to position settings to prevent her from trying to hand tap in positions it does not make sense
adjusted penis ejaculation angle based on his tween angle
since this most likely conflicts with straight shooter mod, added a setting 'spurtanglerandomamount' to control how much random angle sway is applied.
added loung chair svg prop by Rod
changed zoompoint logic once again, the default positions have been updated with a zoom point that is accurate (previously was fudged to get a good looking behavior based on vanilla zoom)
in order to maintain consistant camera placement, the camera is now defined by the 0.4 zoom, where the zoom point is, and the zoom amount. what this means is that you should set your zoom point properly so your position will look good if users zoom in/out
if an older animtools position is loaded in the editor, animtools will translate its camera positions to the new style.
however creators may want to still want to zoom in an out to see what the position looks like at various zooms and tweak the camera and zoompoint to their liking.
unlocked her hand angles for V32 and greater positions, with a settings option to enable it for older ones. this should prevent the hand angle teleport snapping