That sounds totally RAD :D
Pre-Internet, we got our hacks/mods from game magazines.
With an hex editor you could change a byte and make the Shotgun fire as fast as the Chaingun. Making it an absolute murdermachine :D
Thanks :)
Playtesting, critiques, resources and ideas are very welcome.
Oh, Sirens.wad, I see you are a man of culture as well ;)
Doomworld still has it, Wraithchild is listed as the author.
The whole "x-rated" wad section is a hilarious time capsule. Good times ;)
If possible, I want to play nice and use citable resources and give credit where possible. Ripping games is always an option for later.
But you are right, sounds make or break the immersion.
The XDeath (Extreeeeme, because 90ies) animations are even necessary,
because otherwise the engine would switch back to the old sprites. Which is horrifying in a completey different way :D
When I got the basics down, I think I can look into additional death animations, so fighting and the "post carnage" floor looks more varied.