Arty Morty
Potential Patron
- Joined
- Sep 8, 2011
The description says that it is now possible to toggle mod elements, but it seems it is not possible to save those changes correctly in the form of a custom character. For example, I have a mod I don't like, except for (let's say) the collar. I load the mod, remove everything but the collar, make my character around it and save. However, the game won't let me load that character, the file-paths are all screwed up. If anyone understands what I'm talking about, please help. Maybe the new version needs some tweaking, or maybe I'm doing something wrong. I'm talking about chopping up one mod only, not combining different mods, but if that would be possible, so much the better.
In addition to this, I haven't figured out a way to import some types of mods into the game, not into the loader. For example, there is a mod that does something, let's say, to the arm and it is called SomethingArm. Is there a way to import it into the game itself and use it to create a custom character, avoiding the loader completely?
In addition to this, I haven't figured out a way to import some types of mods into the game, not into the loader. For example, there is a mod that does something, let's say, to the arm and it is called SomethingArm. Is there a way to import it into the game itself and use it to create a custom character, avoiding the loader completely?