Nude Mods for the Female characters in BlackDesertOnline (7 Viewers)

Kil1zone

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Joined
May 2, 2016
누드 바디도 텍스처 라인이 없는 모델의 버전입니다.
다시 다운로드 하셨나요?

.resorepless가 패치 후에 생성된 폴더라고 가정합니까?
대개,
그것은이다.
:\Pearlabyss\BlackDesert\파즈\files_to_patch\캐릭터\
dqwdqw222.jpg


I received the files here

Do more recent versions of body files exist?



+ I ran .resoreless to patch and replace it with SUZU's files.

If there seems to be a problem with the nude body, is there a way to apply it without going through .resoreless?
 
Last edited:

suzu ( 鈴

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Mar 27, 2016
View attachment 140788

I received the files here

Do more recent versions of body files exist?



+ I ran .resoreless to patch and replace it with SUZU's files.

If there seems to be a problem with the nude body, is there a way to apply it without going through .resoreless?
The inside has changed from the one uploaded earlier this month.
If you downloaded it recently, it should be fine.

I don't use Resorepless, but I just remember seeing it on a thread somewhere.
So I don't know about Resorepless.
 

Kil1zone

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Joined
May 2, 2016
The inside has changed from the one uploaded earlier this month.
If you downloaded it recently, it should be fine.

I don't use Resorepless, but I just remember seeing it on a thread somewhere.
So I don't know about Resorepless.

Thank you. I'll download it again
 

suzu ( 鈴

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Mar 27, 2016
5wISfjR.jpg

I would like to try to transplant this head of the Dark Knight to Drakania.
But it might destroy the face during the smiling social animation.

Even when I modified Tamer's head, when she smiled, it destroyed her face. lol

Perhaps the apex number will remain the same, so I guess it's ok...
 

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
5wISfjR.jpg

I would like to try to transplant this head of the Dark Knight to Drakania.
But it might destroy the face during the smiling social animation.

Even when I modified Tamer's head, when she smiled, it destroyed her face. lol

Perhaps the apex number will remain the same, so I guess it's ok...
That might've been because of the bones not importing correctly, if you use -refAllBones it should work correctly.
 

suzu ( 鈴

Content Creator
3D Artist
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Joined
Mar 27, 2016
5wISfjR.jpg

I would like to try to transplant this head of the Dark Knight to Drakania.
But it might destroy the face during the smiling social animation.

Even when I modified Tamer's head, when she smiled, it destroyed her face. lol

Perhaps the apex number will remain the same, so I guess it's ok...
zrgzG7O.jpg

Result of transplanting the head of the Dark Knight into Drakania.


BdoeUAB.jpg

It seems that the face is still broken during social animation.
This is because of the vertices at which the face moves are stored in the animation file.

So the head modification was canceled.
 

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
zrgzG7O.jpg

Result of transplanting the head of the Dark Knight into Drakania.


BdoeUAB.jpg

It seems that the face is still broken during social animation.
This is because of the vertices at which the face moves are stored in the animation file.

So the head modification was canceled.
Animations only keyframe bones, not verts, please verify that you exported the bones with refAllBones, for both classes. Also some facial expressions have different heads, there's a morph being applied between the original and the expression head, that morph is probably breaking if you don't change the expression head too
 

suzu ( 鈴

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Mar 27, 2016
Animations only keyframe bones, not verts, please verify that you exported the bones with refAllBones, for both classes. Also some facial expressions have different heads, there's a morph being applied between the original and the expression head, that morph is probably breaking if you don't change the expression head too
Yes, I know. That the animation is remembered by Bone.
But it looks like these are using blendshapes, so I don't have a file on the client from which I can extract them.
I already use the -refAllBones you are talking about.
 

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
Yes, I know. That the animation is remembered by Bone.
But it looks like these are using blendshapes, so I don't have a file on the client from which I can extract them.
I already use the -refAllBones you are talking about.
See if you can reproduce the issue by re-importing the default head without changes.
Also, to my knowledge, there are no blend shapes in use in BDO, it's all bone morphs or animations, even for the face, Miku Miku made a head mod for tamer, although he has done it through armor and used parthidedesc to hide the original head, he did mention that facial customization worked fine (which he believed wouldn't because he also assumed blend shapes were used), I'm not sure about facial expressions, but I see no reason why they wouldn't work.
 

suzu ( 鈴

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Mar 27, 2016
I finally finished my quest for Magnus while modifying the model.
I dove into the well to get the last reward, but they said I couldn't go in because it was a base battle... pearl abyss f *ck.
:blob-sad:
 

suzu ( 鈴

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Mar 27, 2016
See if you can reproduce the issue by re-importing the default head without changes.
Also, to my knowledge, there are no blend shapes in use in BDO, it's all bone morphs or animations, even for the face, Miku Miku made a head mod for tamer, although he has done it through armor and used parthidedesc to hide the original head, he did mention that facial customization worked fine (which he believed wouldn't because he also assumed blend shapes were used), I'm not sure about facial expressions, but I see no reason why they wouldn't work.
nr5UTOA.jpg

I checked the animation extraction in the better Collada option.
I see in Maya that some kind of animation key is being used.
A red attribute mark means an animation key has been hit.
If I bind with this bone, the face may not be destroyed.
I don't have time today, so I will test it later.
 

kingsbad

Potential Patron
Joined
Oct 29, 2022
Shared textures with Valkyrie.
Delete these two textures from the texture folder and you will be fine.

pvw_00_ub_0000.dds
pvw_00_hand_0000.dds
thx for reply, but sadly, still not working. I checked those textures you mentioned. it seems they are just outfit textures. but that npc lost body and eyes in game.
would it will be XML problems?
and here is another thing wrong.
74126.png
 

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