Hey, Just started trying to create/alter some mods (codewise), in particular I was trying to add a dialogue trigger that would cause the animation to hold in place (rather than pause the game or turn off automatic control). Later I would like to add triggers to pull down to some level (basically equivalent to moving the mouse to certain points on the screen) to make it easier to set up scripted dialogues without HOPING the auto settings will do what you want (and not have the guy pull out and she continues to think that he is choking her for example.) From what I can see, the auto modes are coded into the loader itself, so I am not sure if there is a way to alter them without altering the loader source and recompiling it. Is this the case, or is there a method of extending a class in pre-compiled code that my lack of AS experience prevents me from recognizing? Feel free to tell me this would be too much trouble to explain/just not reasonable to do.