So is anyone going to be helpful enough here to answer my Archer question on how to remove Armor ?
Also I noticed lately there's a lot of people here who could help but are just either simply ignoring others seeking help or just leaving the rest confused with a half ass reply ; i.e : "Can't be bothered right now" .
P.s : My question refers to how to make the character Archer nude in combat (specifically removing the armor) not just taking off their inner armor (underwear) which is not visible in combat due to Black desert not allowing you to fight with your inner
I'm glad that I'm seeing people that also play on GamezBD here, specially since I read you guys saying it all works fine for you so it gives me hope!
I've had for a long time this issue when using Restore N' Patch: the game would open, then pop a message saying files were corrupted, close instantly and repair.
So I tried using resorepless and then meta injector after logging into the launcher, and then starting the game without using Restore N' Patch. This got me rid of the corrupted files problem, but now all characters have invisible parts on them where the nude bits would be. For example, if I put my chars in underwear, they become just a floating head. I know this has prolly been asked already, but there's 281 pages to this thread, and have already been searching around by "invisible" and stuff and haven't found a solution, so if any of you read about it at some point and remembers -or even better if you had this same issue and solved it!- I'd be grateful to get it. Thanks!
Wouldn't be confused if you bothered to find the answer that was given multiple times to similar "issues", I'm just sick of doing tech support, I enjoy coding, and if I feel like certain content could benefit others, I make it public, but I always despise doing tech support, it's so repetitive and consumes so much time and makes me go mad, doesn't matter how detailed the instructions might be, or if there's a troubleshooting guide, most people end up never reading it and they ask the same questions over and over again, I've experienced this countless times before with other projects, and any public/open source developer I'm in contact with reports the same experiences, this is the one part about maintaining public projects that I don't like.
Why is this even needed? Were you getting "file is corrupt" while loading/playing the game? You patched wrong, restore backup and patch again.
#5 is never needed unless there's an update to BDO Toolkit.
#6 no need to re-run Resorepless unless you make changes to settings, if you're just installing then run Meta Injector directly.
Resorepless has been pretty much abandoned, there is a port in the making but it's not very high on the priorities list.
As for the library and the associated tools, I have been, and I am busy with some other things, when I have time to work on the library and the tools, I work on improving them, fixing bugs and adding support for new features, I don't think there would be a public release for these updates soon, many changes are incomplete and lots of things still need to be tested.
Recently I've been working towards figuring out the data structure and behavior for model cuts, so that partcutdesc would not have to be altered and proper cuts could be created for modified/custom outfits, I still can't quite figure out how it works, as the behavior appears to be dictated by more than just the values presented for the cut(s), but also by the cut index and/or the cut group index, affecting different parts of the body and/or clothing.
Removing cuts however is simple, and since most modded outfits that have been made so far are adjusted for 0 cuts (since the cuts are disabled by the modified partcutdesc file), removing the cuts from the custom models will work as an alternative that will not break future outfit releases (like partcutdesc currently does in most cases), however texture modifications that expose parts of the body that are normally cut (without model modifications) will require the original models to have their cuts removed, and if the texture is shared by multiple classes, it would have to be done for all those classes, the one downside to this is that new class releases that may end up using a modified texture (which would be the case with shared outfits) would have to have their models' cuts removed.
I've also been making iterative work towards an overhaul for the library, likely to be version 2.0, but version 1.4 may be released as a "preview" temporarily to accompany new tools (a port of PACtool which would have more options, including the option to remove cuts from a model and the option to "decimate" the mesh from LOD0 to LOD1 and LOD2 so that the look of a modified model would remain more consistent) and the numerous bug fixes and performance improvements.
Well thx God u a LIVE!!!! , like always i say good work , i cant play without the mod....super bobies super legs super but etc etc, i am just a user so i realy dont undertand nathing that u say , just try ur best to keep this exelect work . me on game thx to u .... nathing more i can ask , Keep your work up and have a nice 2019 o/
I imagine he doesn't have the client of that server nor has any interest of getting it, so he wouldn't know.
I've seen some screens with gameZ logo so some users have made it work but you will have to ask them.
please don't get frustrated about ever repeated questions, let the users handle them themselves. For me and i imagine many other users the mod works just fine for what we want to achieve. I'm happy to hear you are still working on the tools and looking forward to the improved pactool (any chance for skin weight extraction?)
hey quick question. i've downloaded the patch but i cant seem to apply any customization.
whenever i try to apply hair options, show clothings, change body size, nothing happens. anyone know how to fix this?
am i just using it wrong? i enter the game and make changes and press enter to apply them. nothing happens. :/
screen shows me that all my clothings are kept, but they;re not visible
every time the patch n restore auto patches I have to rerun injector to restore some of my files, I assume it automatically uses the keep "file structure" instead of " let the program decide". could someone change that to either keep the option last used or always let the program decide?