I'm trying to figure out why the in game texture doesn't look like how it is on the right.
I extracted the PAC and converted it to a DAE to edit the texture file to how it looks on the right.
The line I used in the converter for the witch was:
PACtool.exe -c pww_00_nude_0001.pac bones/pww_01.pab
The only issue is the Witch texture as it looks completely fine on Ranger.