These are some sprites and a screenshot from his blog. The demo has been deleted sadly, since the game was made back in 2015 and the creator himself has abandoned the game for good. The game featured Aika fighting three White Knights grunts, namely Misaki, Nanami and Yui. There's also an unknown unlockable character, which we probably won't find out who since the game itself is dead. It's probably gonna be Karen Minamino or Eri Shinkai:Darn, unfinished! But is there some demo or are there screenshots I can look at?
Hey, these games actually have much potential. I suspect that someone investing $10000 and hiring a few coders, would be able to make these games good enough to play on a phone.
At least an Aika beat 'em up made using Openbor already made me happy!Hey, these games actually have much potential. I suspect that someone investing $10000 and hiring a few coders, would be able to make these games good enough to play on a phone.
Well... $10000 is something I don't have at present. But hey, if I don't win a hundred million dollars in the lottery, I can always fantasize about winning $10000 to make an Agent Aika vs Delmos app, right?
Tried out the games, pretty decent fun for half an hour. but of course a lot more could be done. Really hope to see someone make a game with modern graphics where you can play Aika invade a Delmo base and utilize all kinds of creative tactics against the Delmos.There's only those. No one has made an Aika beat 'em up using Openbor yet
Just learn how to mod Oblivion or one of those open-world games and create AIka and Delmo skins or get someone to do it for like $100. Now you have a game with delmos.Not sure where to post this, so might as well post on this thread where lots of people have talked with me before:
As many of you should know by now, I’m a big fan of Agent Aika. I want more Aika- like content to exist in the world!
I have one little idea inspired by Kuroyoshi's 100 yen per month paywall on Pixiv.
Now what if I commission works from some artists, buying over the copyright, and officially post them on Pixiv behind a paywall?
Could I get people to pay a bit to look at these pictures?
I am hoping that this can be profitable, because every profit can be recycled back into more and better Aika works.
If I just pay for commissioned works out of my own pocket and never make a profit like a picture gallery owner, it stops there because I don't make much money in my daily job and don't have much money.
I can certainly spare $50 a month and that will lead to lots of pictures over the next 10 years, but it will never lead to enough money for an Aika game or hentai anime.
But what if I can generate a profit from commissioning pictures and then putting them behind a gallery like a paywall?
Wouldn’t that give me more funds to get even more Aika pictures to have good content for everyone?
And after getting more pictures, my gallery will get even more attention and more people will patronize.
The more money I get, the more potential for more stuff.
Imagine if I have 1000 people on Pixiv willing to pay 100yen per month. That's surely enough money to pay an Aika enthusiast, working at discounted rates, to code a simple game.
That simple game could be available for free on Google Play Store. (Naturally the ecchi elements will need to be toned down.)
Making the Aika game available for free will get many interested fans. Then I can sell an Aika ecchi game on another app store that allows adult apps.
Imagine if I make 10k from that ecchi game.
I could plow that into an even more professional, slick phone game.
And maybe that could snowball into the $100k or more I need for developing a Computer Desktop game.
How many Aika fans are there actually in the world and how much are they willing to pay? Can they pay $2 a month for the game?
$100k a month from 50000 fans may sound like a lot of money if your ambition is to live an easy life. But actually I can only take out $20k, since the rest should go back to keeping up the standards of the game, adding content (new Delmos, new gameplay, new situations, new weapons and combat skills, etc.)
$20k is still far short of the amount of money needed to make 1 Aika hentai episode every week, with Studio-Ghibli like detail and quality, 200 unique looking Delmos, 1000 different panties, etc.
Because even current anime requires at least $100k per episode to produce. And you’re talking about middle of the line anime; not stuff with the quality I envision. I’m talking about the best hentai in the market, one that is worthy of being an encyclopedia of porn and the only porn you will need for the next 20 years.
I’ll be lucky if I can produce 1 episode every week for $250k and 4 episodes monthly for $1m.
I am not confident at present that I can make a lot of money from the Aika Hentai, in order to fund new episodes. Because these are pirated so much.
That means I need my Aika game to make $1m of pure profit per month. So game has to bring in $5m revenue first.
But I don’t think there are 1 million Aika fans in the world who would pay $5 per month for the game.
Maybe 100000 fans. Of which 1000 are willing to pay $5 per month for the game? I’m one of the 1000, which actually means 999 other fans.
At $5000 revenue per month, that may give me only $1k of profit. Which means 1 episode of Aika hentai will take a decade to fund.
Ah... that sucks. The economics aren’t right. No wonder Studio Fantasia went bankrupt. If the professionals can't do it, how can I?
A 3D beat 'em up in the vein of Dynamite Deka or Fighters Club or even a game like Batman Arkham series based on Aika would be very epic, but the zakos shouldn't be limited to Delmos only. White Knights and the swimsuit girls and Karen clones from R-16 would be nice additionsJust learn how to mod Oblivion or one of those open-world games and create AIka and Delmo skins or get someone to do it for like $100. Now you have a game with delmos.