morosenoodle
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- Joined
- Dec 11, 2010
So I figured I'd start a resource thread for ryona and Virtual Reality; I'm thinking that here, we can post tips, tutorials, images, games, what-have-you, to help fellow Ryoneers bring the fine hobby of heroine-beating into the virtual world. I know the forums have fairly dead lately, but hopefully this will be of some interest to anyone stopping by. I'll update/edit the OP later on if this thread catches on, but for now, I'll just post a brief overview of three main ways I've found to enjoy ryona in VR.
Disclaimer: different VR setups have different capabilities and different resources available to them. I myself use an HTC Vive headset with Steam, so the notes which I'm posting here are going to be most relevant to people who also own a Vive. If you're using an Oculus or a smartphone VR headset, for example, things may be different. Please be sure to specify what hardware you're using, and what hardware will be compatible with the technique or resource you're discussing!
Without further ado, here's a brief overview on the three primary ways I've found to enjoy ryona in VR:
1. Images
The simplest way to enjoy VR Ryona is through 3D images and video. There are a number of different media formats available for VR viewing, with the easiest to find, and easiest to make, being SBS (or "Side by Side"). If you've pirated any VR porn yet, you should recognize this format! Media in an SBS format is "doubled", and on a conventional 2D screen, appears as two (slightly distorted) copies of the same image. Each half is meant to be viewed by a single one of your eyes; when viewed together at the proper focal distance, they trick your eyes into believing that you're standing in front of a real, three-dimensional object.
SBS works for both still images, and for video. Many media players are available for SBS, and any VR headset - from Google cardboard and a cheap smartphone headset, clear up to a $1,000 - should be able to handle them, with the caveat that video files can grow very large, and the best resolution SBS video may not always work on a smartphone.
For viewing SBS media, I use a media player called Whirligig. Whirligig is available for only a couple of dollars over on the Steam store, and it can be used to view both videos and still images. (again, this is with an HTC Vive headset; if you own a different headset, there may be other options for you)
Creating SBS media is a little trickier, but can be done with 3D modeling software and a judicious application of SCIENCE. Different methods exist for creating 3D SBS images and videos, including depthmap painting and automated software that purports to be able to turn ANY 2D image into a 3D SBS scene, but I've found that for now, the simplest way is to make them manually yourself.
If you've already got experience with 3D modelling software, such as Blender, Maya, XNA, or SFM, it's surprisingly straightforward: fire up your software (XNA for me), pose your scene as usual, and then when you're ready to render your final images, take TWO shots instead of one. The trick is to shift your camera position to the left or right, 1/30th the distance from your focal point (or 1/50th, or whatever else - feel free to experiment). Don't fuck with anything else, camera angles or whathave you, just move the camera to the left or to the right. Then it's just a matter of placing the two images side-by-side using GIMP/ Photoshop/ Paint/ etc. This works for both still images and for video, with again, the caveat that SBS video can be pretty system taxing, as you're at least doubling the amount of crap going on. The results, however, are well worth it.
2. Model Viewing
The biggest problem with SBS is that it's non-interactive and has a fixed position; it's not a "proper" VR experience, in that you cannot walk around in an SBS file and view the scene or object from different angles. That's where viewing actual 3D models comes in. The basic idea here is to find software that will allow you to view, and hopefully even manipulate, 3D model formats such as .objs and .stls; then, you can import ryona scenes, and physically walk around inside them! The good news is, this is possible, and it's fucking awesome. The bad news is, it's a lot tougher than getting SBS to work.
So far, the best results I've had are with Google's Tiltbrush software (like Whirligig, available on Steam). With a little tweaking, Tiltbrush can import full ryona scenes from your favorite rendering program, allowing you to explore them at your leisure. The workflow I use is as follows:
1. Pose a scene in XNA.
2. Export the scene as an .obj, textures On.
3. Cleanup the .obj file in Notepad++; specifically, removing all file directory paths from the mtlib entries (these will prevent textures from loading properly)
4. Copy/paste your .obj and textures into a new subfolder within My Documents/Tilt Brush/Media Library/Models
5. Fire up Tiltbrush, import your .obj using the Media Library picker.
6. Enjoy!
Feel free to post any other methods you've got for viewing and manipulating scenes!
3. Games
The holy grail of VR ryona!
Sadly, this entry is going to be short, since there aren't too many of these at the moment. It's hard enough just finding games with female characters, let alone ones which feature ryona scenarios! But I'll list a few avenues for people to explore:
. there's been some talk of ryona game development over on Gurochan; no playable demos yet.
. Honey Select, a Japanese hentai sim by (Illusion), has received a fanpatch which allows it to run in VR. Sadly, the vanilla game does not include any ryona scenes, but modding it might be a possibility?
. Gladius, on the Steam store, is a VR gladiator sword-and-bow game. There are female enemy archers that you can fight, either in a melee or 1v1. I'm not very partial to Gladiator fetish stuff myself, but for those of you who are, perhaps this would be worth a look?
Disclaimer: different VR setups have different capabilities and different resources available to them. I myself use an HTC Vive headset with Steam, so the notes which I'm posting here are going to be most relevant to people who also own a Vive. If you're using an Oculus or a smartphone VR headset, for example, things may be different. Please be sure to specify what hardware you're using, and what hardware will be compatible with the technique or resource you're discussing!
Without further ado, here's a brief overview on the three primary ways I've found to enjoy ryona in VR:
1. Images
The simplest way to enjoy VR Ryona is through 3D images and video. There are a number of different media formats available for VR viewing, with the easiest to find, and easiest to make, being SBS (or "Side by Side"). If you've pirated any VR porn yet, you should recognize this format! Media in an SBS format is "doubled", and on a conventional 2D screen, appears as two (slightly distorted) copies of the same image. Each half is meant to be viewed by a single one of your eyes; when viewed together at the proper focal distance, they trick your eyes into believing that you're standing in front of a real, three-dimensional object.
SBS works for both still images, and for video. Many media players are available for SBS, and any VR headset - from Google cardboard and a cheap smartphone headset, clear up to a $1,000 - should be able to handle them, with the caveat that video files can grow very large, and the best resolution SBS video may not always work on a smartphone.
For viewing SBS media, I use a media player called Whirligig. Whirligig is available for only a couple of dollars over on the Steam store, and it can be used to view both videos and still images. (again, this is with an HTC Vive headset; if you own a different headset, there may be other options for you)
Creating SBS media is a little trickier, but can be done with 3D modeling software and a judicious application of SCIENCE. Different methods exist for creating 3D SBS images and videos, including depthmap painting and automated software that purports to be able to turn ANY 2D image into a 3D SBS scene, but I've found that for now, the simplest way is to make them manually yourself.
If you've already got experience with 3D modelling software, such as Blender, Maya, XNA, or SFM, it's surprisingly straightforward: fire up your software (XNA for me), pose your scene as usual, and then when you're ready to render your final images, take TWO shots instead of one. The trick is to shift your camera position to the left or right, 1/30th the distance from your focal point (or 1/50th, or whatever else - feel free to experiment). Don't fuck with anything else, camera angles or whathave you, just move the camera to the left or to the right. Then it's just a matter of placing the two images side-by-side using GIMP/ Photoshop/ Paint/ etc. This works for both still images and for video, with again, the caveat that SBS video can be pretty system taxing, as you're at least doubling the amount of crap going on. The results, however, are well worth it.
2. Model Viewing
The biggest problem with SBS is that it's non-interactive and has a fixed position; it's not a "proper" VR experience, in that you cannot walk around in an SBS file and view the scene or object from different angles. That's where viewing actual 3D models comes in. The basic idea here is to find software that will allow you to view, and hopefully even manipulate, 3D model formats such as .objs and .stls; then, you can import ryona scenes, and physically walk around inside them! The good news is, this is possible, and it's fucking awesome. The bad news is, it's a lot tougher than getting SBS to work.
So far, the best results I've had are with Google's Tiltbrush software (like Whirligig, available on Steam). With a little tweaking, Tiltbrush can import full ryona scenes from your favorite rendering program, allowing you to explore them at your leisure. The workflow I use is as follows:
1. Pose a scene in XNA.
2. Export the scene as an .obj, textures On.
3. Cleanup the .obj file in Notepad++; specifically, removing all file directory paths from the mtlib entries (these will prevent textures from loading properly)
4. Copy/paste your .obj and textures into a new subfolder within My Documents/Tilt Brush/Media Library/Models
5. Fire up Tiltbrush, import your .obj using the Media Library picker.
6. Enjoy!
Feel free to post any other methods you've got for viewing and manipulating scenes!
3. Games
The holy grail of VR ryona!
Sadly, this entry is going to be short, since there aren't too many of these at the moment. It's hard enough just finding games with female characters, let alone ones which feature ryona scenarios! But I'll list a few avenues for people to explore:
. there's been some talk of ryona game development over on Gurochan; no playable demos yet.
. Honey Select, a Japanese hentai sim by (Illusion), has received a fanpatch which allows it to run in VR. Sadly, the vanilla game does not include any ryona scenes, but modding it might be a possibility?
. Gladius, on the Steam store, is a VR gladiator sword-and-bow game. There are female enemy archers that you can fight, either in a melee or 1v1. I'm not very partial to Gladiator fetish stuff myself, but for those of you who are, perhaps this would be worth a look?