Just a couple games and anime girls nothing out of the ordinary all of them short haired. If you prefer I can wait till your less busy to get the references and what have you.
For the first girl, none of your references is usable.
For the second one, the first one may be okay, but her head is tilted upwards and the hair around her neck will be deformed, but I can manage to do something out of it. The 4th one would be good also, but the drawing doesn't have many traits (lines), so the result would be quite poor in my opinion.
Read carefully the Reference Shot Guide to find better references for Sayla Mass, and do not restrict yourself to only searching on Google images.
I'll do Kagura's hair mod when I'll have some time.
I add her on my "to do" list.
The second reference will be very good. The last one cannot be accessed with a hotlink (that's why it is not recommended to use hotlinking).
As all the references I could find were waterpaintings with many gradients, I quickly gave up drawing the colours with vector polygons and put the bitmap of the reference I used in the colour layer, making only the lines, hair tie and glasses in vector.
The result is quite satisfactory, but this can be done only with high resolution references matching nearly exactly the outlines of the hair mod.
Hello DarkVirgil
The fourth image is too blurred and has a too low resolution to try to do something with it.
Read carefully the Reference Shot Guide to get a better idea of the kind of references needed and to find a list of places to look for them.
In fact, the hair of this girl seem to have a large number of strands, which definitely not facilitates the work. Try to find references with a low amount of strands if possible.
Hello DarkVirgil
The fourth image is too blurred and has a too low resolution to try to do something with it.
Read carefully the Reference Shot Guide to get a better idea of the kind of references needed and to find a list of places to look for them.
In fact, the hair of this girl seem to have a large number of strands, which definitely not facilitates the work. Try to find references with a low amount of strands if possible.
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