So i did check those two dialogues already - and those are not what i meant. I want an simple mod
"Simple" suggests an
audio dialogue: a single SWF file which contains some audio files and rudimentary logic. It's very
easy to use. Unfortunately,
you won't be able to modify or extend it unless you have Adobe Animate (aka Adobe Flash) installed on your PC.
If you want to be able to tinker with the audio effects (by customizing your TXT and MP3 files) then you'll need to write an advanced dialogue which relies on
dialogueActions.
The resulting mod is not "simple". It consists of several related files rather than a single file, and is usually distributed in ZIP format. It won't work properly unless the
dialogueActions and
animtools mods are active. It may fail to find its external MP3 files due to filepath confusion. It plays only one MP3 file at a time, so a long-duration sound clip could prevent other sounds from being played.
What dialogue file do you mean? I only tried to trigger mp3 i didnt save any dialogue.
If you were testing your MP3 triggers then you probably saved a TXT file at some point. That file probably included some PLAY_SFX commands. I wanted to review the file in case it contained any
syntax errors.
Here's a quick example:
cuminher:"You came inside my butt! Oh no! I sure hope that nobody takes a photograph of this humiliating event! [PLAY_SFX_Audio\camera01.mp3]"
If you want the girl to make sexy noises
throughout the penetration scene, then the
cuminher linetype won't suffice. You might use a few different breathing sounds on the
inbody line (to provide a consistent audio "background") and then add some special noises for
bodyentered and
bodyexited. You can even try to get fancy by adding a "slap" noise (pelvis collides with buttocks) for the
bodycontacthilt linetype. Just remember the concurrent audio limit (only 1 MP3 file plays at a time); you might want to add STOP commands before any important audio triggers.
bodyentered:"I fell down and hurt my knee. [PLAY_SFX_Audio\PeterGriffinHurtKnee5MinutesLong.mp3]SSSSSSSБ. Б. Б. AAAAAAHБ.Б.Б."
cuminher:"[STOP_SFX]Б. Б. Б. [PLAY_SFX_Audio\PeterGriffinShazam.mp3]Shazam!"
Where can i put this folder, to make it work with dialogue actions?
It's complicated.
PLAY_SFX is sensitive to Character Folders. The DialogueActions mod "expects" that you'll load a TXT dialogue file by placing it inside a Chracter Folder. Therefore it searches for MP3 files
within the most-recently-loaded Character Folder.
If you
haven't loaded a custom Character Folder during the current gameplay session, then DialogueActions will search for MP3 files in the
Mods\$INIT$ folder. If you
have loaded a custom Character Folder (such as
Mods\Lara Croft), then DialogueActions will search for MP3 files within that folder.
If you really want to be thorough then you could copy-paste your MP3 files into
several locations.
Btw. Sometimes when i was searching in this forum, and i foung post with abaut 70 pages and i was reading this, then i was like "Ok, ok cool I think i understand... what the fuck are they talking abaut..."
Modders will often use the forum to discuss arcane topics which are meaningless to normal people. That's okay. You're
not expected to read every thread. If a Search result isn't helpful, then you can skip it (although it's usually a good idea to
read the last page of a thread before you abandon it). It's fine to post a new Help thread with a statement like:
"This issue has been raised in the 70-page thread, but I couldn't understand the conversation. Can someone please provide a summary and a checklist for newbies to follow?"
Btw2 Fucking Warcraft world editor was easier than this shit XD
Warcraft World Editor was created by professional game developers, who were paid to work on it full time. SDT mods are created by unpaid amateurs in their spare time.
Advanced dialogue modding is a complex topic, because
you're writing a computer program. The tools are
not supposed to be easy-to-use for
beginners. They're supposed to provide a huge amount of control and flexibility ... so that
expert modders can create impressive mods (
example).