Loader Dialogues by "The King" (Update 9/3/2014 = Minor fixes to all dialogues) (1 Viewer)

Hutsairb

Potential Patron
Joined
Sep 20, 2012
For whatever reason, The dialogues won't start for me.

Edit: I'm just being absentminded and forgot dialogueactions. Kind of important.
 

SDTer

Potential Patron
Joined
Oct 28, 2014
Maybe I'm just missing it, but how do you keep certain dialogue lines confined to certain positions. I see the


;---------------------------Doggy-----------------------;

Or whatever, but I can't duplicate it while making a new dialogue. Thanks!
 

Pim_gd

Content Creator
Joined
Jan 25, 2013
SDTer said:
Maybe I'm just missing it, but how do you keep certain dialogue lines confined to certain positions. I see the


;---------------------------Doggy-----------------------;

Or whatever, but I can't duplicate it while making a new dialogue. Thanks!

Looking at the dialogue, it seems the dialogue writer abuses the mood setting of the girl. They use {"mood":"Happy"} and {"mood":"Normal"} to make lines play or not. Take a look at my dialogue guide for more detail regarding writing dialogue. It's in my signature.

mood - A check for a specific mood value. The associated line will only play if she's in that mood. Possible values: Normal, Angry, Happy, Ahegao. Do not write ANY other value or the dialogue will fail to load.
 

cwking420

Potential Patron
Joined
Sep 17, 2012
Pim_gd said:
SDTer said:
Maybe I'm just missing it, but how do you keep certain dialogue lines confined to certain positions. I see the


;---------------------------Doggy-----------------------;

Or whatever, but I can't duplicate it while making a new dialogue. Thanks!

Looking at the dialogue, it seems the dialogue writer abuses the mood setting of the girl. They use {"mood":"Happy"} and {"mood":"Normal"} to make lines play or not. Take a look at my dialogue guide for more detail regarding writing dialogue. It's in my signature.

mood - A check for a specific mood value. The associated line will only play if she's in that mood. Possible values: Normal, Angry, Happy, Ahegao. Do not write ANY other value or the dialogue will fail to load.
BINGO!
 

SDTer

Potential Patron
Joined
Oct 28, 2014
I thought that this might have something to do with it but I couldn't wrap my mind around it. I see it now. Thanks guys!
 

Pim_gd

Content Creator
Joined
Jan 25, 2013
If you need help with you dialogue or with understanding dialogue syntax, make a thread and people here will help you.
 

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