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Gomen ne! (Chun Li)

Discussion in 'Imports' started by Con, Feb 16, 2012.

  1. Con

    Con Potential Patron

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    First upload.
    Let me know what should be done to make this better - but I'm no artist.
    Better yet, go ahead and fix it for me/everyone? :P

    KNOWN:
    - Ribbon breaks when head is tilted back.
    - Hair near back of neck kinda looks bad (or worse, at the least).
    - How to highlight teh hairs plz?

    No promises as to whether/when it gets fixed (unless you do it yourself).
    For what it's worth, I like it more than the other Chun hair I saw. Obviously not perfect, though.
     

    Attached Files:

  2. dick322

    dick322 Potential Patron

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    Code I came up with

    Code:
    charName:Mari;mood:Normal;bodyScale:0.96375;arms:onlegs;throatResist:50;hair:mari,1,1,1;iris:normal,62,39,29,1;breasts:78;skin:light;nose:normal;lipstick:0,197,64,109,0.18;eyeshadow:186,6,48,0.663;sclera:255,255,255,1;blush:196,80,77,0.35;mascara:0,0,0,0.659,20;nailpolish:255,167,188,1;eyebrow:87,53,32,1,30,19,19,1;hairhsl:0,1,1,1;skinhsl:0,1,1,1;hisskinhsl:0,1,1,1;bg:1;hisSkin:0;hisPenis:0,1.085,1.085;balls:1,1;hisTop:shirt,238,242,245,1;hisBottoms:slacks,27,29,29,1;hisFootwear:loafers,0,0,0,1;collar:leather,0,0,0,1,0,0,0,1;cuffs:leather,0,0,0,1,0,0,0,1;gag:none,0,0,0,1;panties:none,255,255,255,1;top:none,255,255,255,1;armwear:none,0,0,0,1;bottoms:skirt,17,22,194,1,255,255,255,1;legwear:thighhigh,124,86,59,0.8,0,0,0,1;legwearB:sock,255,255,255,1,0,0,0,1;footwear:highheel,255,255,255,1,255,255,255,1;eyewear:none,113,46,68,1;headwear:none,0,0,0,1,0,0,0,1;tonguePiercing:none
     
  3. Faceless

    Faceless Club Regular Content Creator

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    The hair-bun cover things have way too thick lines, especially compared to the too thin outlines of the hair itself. But not bad for a first attempt.
     
  4. Con

    Con Potential Patron

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    Yes, they do.
    I rather like the 'cell shaded' look on the art that I stole it from - and considered applying a similar effect to the rest of the hair.
    Doesn't really work, though, as I have no control over the rest of the line thicknesses for the face, body, etc.
    The only good choice is to mimic the default lines.

    It's a very understandable, reasonable problem; not one I have a good solution to. But it does mean that some characters or artists with very strong lines will never really have their 'look' intact in SDT.

    Anyway, got sidetracked. YES YOU ARE RIGHT.