Confusion/Imprecision of movements (1 Viewer)

Macnagum

Avid Affiliate
Joined
Jan 17, 2015
Sometimes during a dialogue, the lines read do not match to the movement carried. It can happen with the balls outputs, in this case the line [lick_balls] are often read instead deepthroat line as [pull_off] or [held]. It is also possible to read a deepthroat line instead of [resistance], [first_throat] and [first_dt] lines.

Other problems noticeable without dialogue, a rapid deepthroat is often not taken into account, and the movement [lick_penis] is quite difficult to achieve : the girl does nothing most of the time.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
happen to be using my loaderpack and or dialogpatchV3 i released not too long ago?
if so, this setting:
cascadepriorities=1

might be the cause, change to 0 and see if it still happens. i only tested this feature a bit, and perhaps i should have the default turned off xD
 

Macnagum

Avid Affiliate
Joined
Jan 17, 2015
DialogpatchV3 does not seem correct these problems but your MonitordialogV2 (really practical add-on !) shows at least two bugs :

- Priorities do not work, or too dependent on timing. For example, if the game note a first deepthroat (priority 1) and a pull off (priority 0), a line pull off is read !

- The hierarchy of priorities is perfectible. Actually :

3 cum_in_throat
3 cum_in_mouth
3 cum_on_face

2 first_dt
2 restart

1 head_grabbed
1 first_throat
1 lick_balls
1 lick_penis

0 intro
0 general
0 resistance
0 held
0 pull_off
0 vigorous
0 swallow
0 pulled_down
0 pulled_up

A better version might be (with the timing and the last movement played just decide between two priority of same level) :

3 cum_in_throat
3 cum_in_mouth
3 cum_on_face
3 first_throat
3 vigorous

2 first_dt
2 resistance
2 intro
2 restart

1 held
1 pull_off

0 general
0 head_grabbed
0 lick_balls
0 lick_penis
0 swallow
0 pulled_down
0 pulled_up
 

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