Black Desert Online Resorepless Nude Mod (12 Viewers)

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
Hashashin with a sex change
I changed Hashashin to a woman because I couldn't test it with Sage.
I'm not going to upload it anyway, so I just made it rough.

RexEBGE.jpg

gender body
Now that the UVs are fixed, the only thing left to do is to adjust the head alignment.
This is my hobby, so no promises on uploading.
 

Dj.Xtremo

Casual Client
Joined
Jun 23, 2019
You don't understand what I'm saying.
If you want to prevent clipping, don't add it.
Restore the default Path command.
You're right, I don't understand anything, that's why I don't like using partcutdesc.xml because all the clothes look so ugly. and I give up I prefer to see arms cut off that is struggling with it.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
RexEBGE.jpg

gender body
Now that the UVs are fixed, the only thing left to do is to adjust the head alignment.
This is my hobby, so no promises on uploading.
This gender program is 80% complete.
That neck is too long.
There are some black spots
These two problems can be easily solved.
The head is fully female but can have a beard and eyebrows specific to male characters.
The voice is male.
You can also create your own character.
The breasts can sway, but cannot be resized.
This is a very interesting project.
Why don't you try making one?
 

BigBrainTime

Potential Patron
Joined
Apr 22, 2021
I have data from the early days of Black Desert.
If I add my own modifications, it will be 25Gbytes.
I have access to everything.
I also have stuff that has already been deleted from the client.
For the gender body, I used the pkw body and added pussy and nipples.
It has some UV issues that need to be edited out, though.
This pkw nude body is not in the client.
It's only on my hard drive.
The head is still there.
It's wise to stock up often.
Whoever has the most material wins.
Don't forget to use an offset folder to match the body and head.
Just matching the skinning will not match.
You also need to be knowledgeable about game engines.
I was learning Unreal Engine.
Whatever you do, learn 3d polygon plus alpha.

Does that mean you have a way to extract .paa animation files?
 

bignet00122

Potential Patron
Joined
Apr 21, 2021
I found the "An invalid client" problem. maybe it because I followed the outdated instruction(this thread).
after reading the comments here for a while
(with low English reading skills)
, it means I need the edited versions of "parcutdesc.xml" and "parthidedesc.xml" right?
Actually, I'm not sure at all. All I did was selected what to keep/what to hide(armor) and ran the injector after that..
 

BigBrainTime

Potential Patron
Joined
Apr 22, 2021
I found the "An invalid client" problem. maybe it because I followed the outdated instruction(this thread).
after reading the comments here for a while
(with low English reading skills)
, it means I need the edited versions of "parcutdesc.xml" and "parthidedesc.xml" right?
Actually, I'm not sure at all. All I did was selected what to keep/what to hide(armor) and ran the injector after that..
your description is too vague, to not overspam main thread come to discord -> general help
 

Patax2

Potential Patron
Joined
May 13, 2020
Okay so I asked a friend who's more skilled at blender than me to merge suzu's good bodies with the 3D nipples provided with resorples.
He was pretty successful with that overall, but we've run into an issue:
unknown.png
unknown.png

so there's this rogue vertex or something but it isn't showing in blender:

unknown.png

I'm attaching the .pac and .dae in the zip if someone wants to take a look


PS: I'm not trying to wave these around as "my models" or mods or something, just an edit for my personal enjoyment. So all credit goes to the original creators of the respective models
 

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Ranger.rar
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suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
Okay so I asked a friend who's more skilled at blender than me to merge suzu's good bodies with the 3D nipples provided with resorples.
He was pretty successful with that overall, but we've run into an issue:

so there's this rogue vertex or something but it isn't showing in blender:


I'm attaching the .pac and .dae in the zip if someone wants to take a look


PS: I'm not trying to wave these around as "my models" or mods or something, just an edit for my personal enjoyment. So all credit goes to the original creators of the respective models
This is due to skin weight.
Or it could be a UV problem.
Both should be smoothed out.
 

Patax2

Potential Patron
Joined
May 13, 2020
unknown.png

unknown.png
these look fairly normal as far as we can tell..

unknown.png

that said, the bone structure for ranger looks a bit odd, but it's the same in your 3.1 nudebody file so I'd rule it out as the root of the issue
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016

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