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Audio Dialogue Request

Discussion in 'Audio Dialogue' started by anonymous, Oct 23, 2011.

  1. anonymous

    anonymous Club Regular

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    Sorry, I was really tired and didn't feel like explaining.

    The .zip file should be named as follows Character_Name(Series_character_is_from).zip

    I'm pretty sure I've outlined this before, but I suppose I'll outline it again.

    The .mp3 files should be named according to the dialogue and not what the files contain.

    Such as, the 1st general line in the dialogue should correlate to general1.mp3

    So on and so forth.

    Keeping the general1.mp3:genreal:"alsfkjasdlfhaoefa" I suppose doesn't hurt, but it doesn't help, everything should be named and placed in such a fashion that I can just throw it together.

    Download the example.zip I have provided and it will show you exactly what I mean.
     
  2. fruitloops

    fruitloops Potential Patron

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    Alright I got it now, here we go attempt 2
     
  3. anonymous

    anonymous Club Regular

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    Now you have a lot of files in there that do not correlate to any dialogue. Big grunt.mp3, hah.mp3, grunt.mp3, tibbers.mp3, etc.

    All files should be named to match what action they are for and the order in which they appear in the dialogue... otherwise when I put it together there will be dialogues with no sound or the sounds will not match the dialogues.
     
  4. fruitloops

    fruitloops Potential Patron

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    Those were extra unused dialogs I didn't they would hurt it but oh well. I removed those and made sure everything lined up this time. Okay here, third times the charm, sorry that I'm so bad at this.
     

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  5. Weekender

    Weekender Potential Patron

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    Are there any serious, good male voice sets out there? Besides the generic neutral one.
     
  6. SpawnFire

    SpawnFire Content Creator

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    Probably shouldn't have started this at 3 AM. But this is what I've got. FYI, intro3 and intro4 2are the same line but they're being said in a different way. I didn't accidentally repeat a line or anything. The same applies to swallow1 and swallow2.
     

    Attached Files:

  7. Weekender

    Weekender Potential Patron

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  8. fruitloops

    fruitloops Potential Patron

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    Hey so I'm willing to take 1 audio dialog request of any char (as long as your provide the soundboard)
    If someone could plz mod my first audio dialog file.
    http://www.sdtmods.com/index.php?action=dlattach;topic=1414.0;attach=54033
    I'm pre sure I got it right that time.
     
  9. Anoon

    Anoon Guest

    If I may ask- how do you make that set of files into a swf for use with SDT?
    Or if this is a retarded question, how would I, test a creation of my own in-game without requiring you to spend time converting a perhaps unfinished work over and over again?

    If I'm missing something quite simple and being retarded then I apologise.

    So say I made a dialogue, and the associated files, I'd like to see what they sound like in game either by making a swf myself or using the loader perhaps in a way I have yet to discern from the documentation.

    I get a feeling it's one of those 'It'll take much longer to explain to you how to do it than just me doing it myself' kind of things.

    Thanks
     
  10. Vez

    Vez Vivacious Visitor

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    Here's one for Elise from League of Legends.
    http://www.mediafire.com/download/8qg0twcee218g6t/Elise+%28League_of_Legends%29.zip
     
  11. fruitloops

    fruitloops Potential Patron

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    I'm gonna do another league girl.
    Any request?
     
  12. Andryw

    Andryw Guest

    Lux, Jinx, Sona, or Annie would be awesome. then again, i don't have a problem with having audio for just about any of the LoL females.
     
  13. Sona

    Sona Potential Patron

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    Pretty much the same feeling.
     
  14. fruitloops

    fruitloops Potential Patron

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    Already did Annie, but nobody mod it yet.
    I'll try to see if I can get around to Jinx or Lux
     
  15. AssassinZero

    AssassinZero Potential Patron

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    Are you still taking requests Anonymous?
     
  16. stuntcock

    stuntcock Staff Member Moderator

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    I haven't written such a tutorial, because:
    • the process requires licensed software which very few people use
      • hence, most newcomers won't benefit from the tutorial because they're not willing to pay Adobe
    • if you already have experience with Flash then creating the audio dialogue mod is straightforward
      • hence, most veterans won't benefit from the tutorial because they already know how to import audio files into a FLA project
      • decompiling one of the existing audio dialogue SWF files will demonstrate the necessary structure
      • once you understand the structure, the actual modding work is just a lot of transcription and text manipulation (but it must be done carefully because a misspelled trigger won't fire properly)

    If you're willing to organize the MP3 files as stipulated in the first post of this thread, then you can post your ZIP file (or send me the link via PM) and I'll generate a SWF file for you.

    If you'd like to create something more ambitious, then you can learn about @Pim_gd's dialogueActions mod and the fancy things done with it by modders such as @DrZombi. You don't necessarily need to compile your MP3 files into a conventional SWF "audio dialogue" file. It's possible instead to write a scenario which specifies when each individual sound file ought to be played. The keyword is [PLAY_SFX_<filename>]. You can then distribute your TXT and MP3 files, so that other SDT fans can play with them.

    The second approach involves much more learning and expertise, but it leaves you fully in control of your project. You wouldn't be reliant on any else to generate SWF files. You can also include reaction speech for events (such as anal penetration) which are beyond the scope of a vanilla audio-dialogue. But if you'd prefer to finish the project quickly then the vanilla approach would be more appropriate; please feel free to post your files whenever you're ready to begin.


    Reviving an old thread is okay so long as you're adding content (which you obviously intended to do here). You're also encouraged to complain about broken hyperlinks in old posts, although the prefered method is by clicking the "Report" button below the offending post (instead of actually replying to the thread).

    When reviving an old thread, you're not expected to read the entire thing. But I would encourage you to read the first post and read the last page. In this case you would have seen that:
    • there's a specific prefered format for submitting MP3 files (described by @anonymous in the first post)
    • an old submission from @SpawnFire was completed, which shows that the audio-dialogue-creation stuff is still active
     
    lemurian-seed and DrZombi like this.